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Unused sprites for Tower of Gray/Gray Fly can be accessed via the game's debug menu. Information for assembling the sprite is unfinished, and thus uses Jotaro's sprite assembly method instead. The sprites for Gray Fly are mostly finished, which includes various attacks and death animations.
These sprites would later be used in the PSX port, where Gray Fly is an enemy in Super Story Mode.
These sprites would later be used in the PSX port, where Gray Fly is an enemy in Super Story Mode.
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