subdirectory_arrow_right Gravity Rush 2 (Game)
▲
1
▼

▲
1
▼
Director Keiichiro Toyama stated that that he conceptualized the idea for Gravity Rush more than ten years before its eventual release, describing it as the first game he wanted to create, pre-dating his work on Silent Hill. He cited Moebius's French comics that he read in his youth as inspiration for the world.
▲
1
▼
Although anime and American comics were both an influence for the characters, Toyama avoided making his characters "completely Japanese" in order to foster a wider acceptance of them outside of Japan.
▲
1
▼
Development on Gravity Rush, known as Gravity Daze in Japan, started in 2008 as a PS3 game under the title "Gravite". After 3 years of development, the game was ported to the newly launched PS Vita. It was at this point that the project's name was also changed.
Related Games
Gravity Rush 2
McDonald's Original: Happy Disc
Beyond: Two Souls
Wild Arms 2
Bushido Blade
Ridge Racer
Siren
Tomba! 2: The Evil Swine Return
Twisted Metal: Small Brawl
Syphon Filter 3
Mega Man X5
Crash Bandicoot
Infamous 2
Star Wars: Dark Forces
Twisted Metal 2
LittleBigPlanet
Ape Escape 2
Spyro: Year of the Dragon
Freedom Wars
Gex
Demon's Souls
The Order: 1886
MLB 12: The Show
Vib-Ribbon
Trapt
God of War: Chains of Olympus
Tourist Trophy
Daxter
Warhawk
flOw
Twisted Metal: Black
Toro to Kyuujistu
Intelligent Qube
The King of Fighters '95
Sly 2: Band of Thieves
Ys: Memories of Celceta
Twisted Metal
Wipeout Pure
Ape Escape 3
Legacy of Kain: Soul Reaver
Jumping Flash!
Infamous: Festival of Blood
The Walking Dead
Final Fantasy XI Online
Spyro 2: Ripto's Rage!
Uncharted 2: Among Thieves
Real Bout Fatal Fury
Uncharted: Golden Abyss
Jak and Daxter: The Lost Frontier
Ratchet & Clank Future: A Crack in Time