▲
1
▼
In a 1999 interview with the game's producer Yuji Naka, character designer Sachiko Kawamura and main planner Takafumi Kaya, published in the Dreamcast Magazine vol. 35, Kawamura stated that there were several early ideas going around to pair up two different animals in a "cat-and-mouse" dynamic of "things to chase, and things that do the chasing". Pairings such as elephants chasing ants, lions chasing deer, and aliens chasing humans were suggested among others, but they eventually came to the conclusion that the most intuitive way to communicate this concept was through cats chasing mice in the first place.
Related Games
Super Monkey Ball Adventure
Art of Fighting
Sonic & Sega All-Stars Racing
Super Monkey Ball
Super Monkey Ball: Banana Mania
Mario & Sonic at the Olympic Games
Sonic the Hedgehog
Sonic the Hedgehog 4: Episode I
Asteroids
Sonic Rush
The Murder of Sonic the Hedgehog
Ghouls 'n Ghosts
Sonic Runners
Jet Grind Radio
Team Sonic Racing
Sonic Pinball Party
Mario & Sonic at the London 2012 Olympic Games
Sonic & All-Stars Racing Transformed
Maimai DX Universe
Puyo Pop Fever
Enemy Zero
Phantasy Star IV: The End of the Millennium
Shin Megami Tensei IV
Lost Judgment
Frogger
Etrian Mystery Dungeon
Ghostbusters
Rez
Sonic R
Quake
Ranger X
Anarchy Reigns
Metropolis Street Racer
Gungrave
Illbleed
Battletoads
Golden Axe
Sakura Wars
Citizens of Earth
Final Fight CD
Sonic the Hedgehog 2
Jet Set Radio Future
F-Zero GX
Sonic & Sega All-Stars Racing
Aliens: Colonial Marines
Rhythm Thief & the Emperor's Treasure
Sonic the Hedgehog: Spinball
Sonic Adventure 2: Battle
Binary Domain
Virtua Fighter 4