Franchise: Dragon Ball
Dragon Ball Z: Super Butouden 2
Dragon Ball Z: Battle of Z
Dragon Ball Z: Budokai Tenkaichi 3
Dragon Ball: Xenoverse
Dragon Ball Z: Supersonic Warriors 2
Dragon Ball Z: Budokai 3
Dragon Ball Z: Harukanaru Densetsu
J-Stars Victory Vs
Dragon Ball Z: Buu's Fury
Dragon Ball Z: Super Butouden
Dragon Ball Z: V.R.V.S.
Dragon Ball Z: Extreme Butouden
Dragon Ball Z: Budokai 2
Dragon Ball Z: Budokai Tenkaichi
Dragon Ball: Raging Blast 2
Dragon Ball Z: The Legacy of Goku II
Dragon Ball Z: Ultimate Tenkaichi
Dragon Ball Z: Shin Budokai - Another Road
Dragon Ball Z: Ultimate Battle 22
Dragon Ball Fusions
Dragon Ball: Xenoverse 2
Dragon Ball: Origins 2
Dragon Ball: Sparking! Zero
Dragon Ball: Advanced Adventure
Dragon Ball Z: Budokai Tenkaichi 2
Dragon Ball Z Gaiden: Saiya-jin Zetsumetsu Keikaku
Dragon Ball Z: The Legacy of Goku
Dragon Ball Z: Legendary Super Warriors
Dragon Ball Z: Budokai
Dragon Ball Online
Dragon Ball Z: Taiketsu
Super Dragon Ball Z
Dragon Ball FighterZ
Dragon Ball: Origins
Viewing Single Trivia
subdirectory_arrow_right Alex Kidd in Miracle World (Game)
▲
1
▼
Similarly to Donkey Kong's origins as a Popeye game, Alex Kidd in Miracle World was originally envisioned as an adaptation of the popular 1984 manga Dragon Ball. Series creator Kotaro Hayashida said in a 2018 interview:
A classic Dragon Ball influence can be observed in the final game, such as Alex's laser bracelet resembling a kamehameha and the use of Janken (Rock, Paper, Scissors) in boss battles. There are also certain character and object designs with resemblance to those from Dragon Ball, and shared influences from the ancient Chinese novel Journey to the West, such as Goku being redesigned into a lookalike of the story's main protagonist Sun Wukong.
"Sega were planning on making a Dragon Ball game... I guess this happened long enough ago that it's okay for me to talk about this! The project began as a Dragon Ball title, not as a direct competitor to Super Mario Bros.
But when we were told we could not use the Dragon Ball licence any more, we were forced to come up with our own ideas instead. For example, when it was Dragon Ball, Goku fought with his Power Pole, but we changed that to a punch attack. It was only after we came up with the plan to restart the project as Alex Kidd in Miracle World that we starting thinking about Mario, and looking for ways in which to differentiate the title from it."
But when we were told we could not use the Dragon Ball licence any more, we were forced to come up with our own ideas instead. For example, when it was Dragon Ball, Goku fought with his Power Pole, but we changed that to a punch attack. It was only after we came up with the plan to restart the project as Alex Kidd in Miracle World that we starting thinking about Mario, and looking for ways in which to differentiate the title from it."
A classic Dragon Ball influence can be observed in the final game, such as Alex's laser bracelet resembling a kamehameha and the use of Janken (Rock, Paper, Scissors) in boss battles. There are also certain character and object designs with resemblance to those from Dragon Ball, and shared influences from the ancient Chinese novel Journey to the West, such as Goku being redesigned into a lookalike of the story's main protagonist Sun Wukong.
Time Extension article:
https://www.timeextension.com/news/2022/09/alex-kidd-in-miracle-world-was-supposed-to-be-a-dragon-ball-game
DidYouKnowGaming video:
https://www.youtube.com/watch?v=3T4o06mWNcQ
https://www.timeextension.com/news/2022/09/alex-kidd-in-miracle-world-was-supposed-to-be-a-dragon-ball-game
DidYouKnowGaming video:
https://www.youtube.com/watch?v=3T4o06mWNcQ
Comments (0)
You must be logged in to post comments.