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Super Mario Sunshine
1
F.L.U.D.D. was originally going to have a much thinner nozzle and less bulky body design.
Super Mario Sunshine
1
There is unused text in the Japanese version hinting at an unused train system. According to the text, Mario could purchase tickets, get them stamped, and travel to different parts of Isle Delfino, possibly as means of accessing the different levels in the game. Since Pinna Park is one of the listed locations, this implies that either there was a bridge to the island at one point, the train was a subway, or Pinna Park wasn't always located on the tail island of Isle Delfino. Note that the text also hints at three possibly unused areas, named "Battleship Island", "In front of Flame Temple", and "Lighthouse Island".
Team Fortress 2
1
Attachment Most of the sounds for the Soldier's rocket launcher "The Original" are remastered from the original Quake rocket launcher.
Collection: Team Fortress
1
Attachment The original Team Fortress was created by 3 Australasian college students as a multiplayer mod for "Quake".
Company: id Software
1
ID software actually created the first side scrolling platformer on a computer. Before then, computers had a hard time redrawing the background like the NES did. To solve this problem, John Carmack thought to just redraw the important parts of the background instead of the entire background. "Since the sky is always blue, why redraw it?" To test this out, him and his friends, John Romero and Tom Hall, recreated Super Mario Bros. 3 pixel by pixel, by hand, which they shipped to Nintendo hoping to gain authorization to make an official port. This would latter become the template to the game Commander Keen.
The Legend of Zelda: A Link to the Past
1
Attachment The Magic Hammer is called the M.C Hammer in the Japanese release, referencing the American rapper of the same name.
Banjo-Kazooie: Nuts & Bolts
1
Sometimes the loading screens will play a slightly slower remix of the pause theme from Battletoads.
Tony Hawk's Underground 2
1
Attachment Kenny the Koala, the mascot from the zoo level in Tony Hawk's Pro Skater 4, appears as a statue in the Australia level of the game.
The Legend of Zelda
1
Attachment Former Nintendo of America president Minoru Arakawa was hesitant about releasing The Legend of Zelda in The United States, as he wasn't sure Americans would have enough patience to understand the game.

The following is an excerpt from "The Ultimate History of Video Games" by Steven Kent:

When the first prototypes of The Legend of Zelda arrived in the United States, Minoru Arakawa was not sure how people would respond to a complex game with text windows in it. He worries that perhaps the game was too complicated for American audiences. To test this out, he had several employees try the game. In order to give the game a fair chance, Arakawa arranged for Japanese-speaking workers to sit with American employees and translate any Kanji that appeared in the text boxes.

"It was all in Japanese, which made it really hard to play, but it was just so compelling that we kept playing it and playing it. The way the game mechanics worked, the fact that it did this great thing with that sword... It had great mechanics. Typical of Miyamoto, it had puzzles. You would come across things that would be on the island or behind a door or whatever, and you could see them, but you couldn't have them." - Howard Phillips

As he tested The Legend of Zelda on his employees, Arakawa noticed a disturbing trend. Most American workers who played the game did not warm up to it instantly. They all ended up giving the game high marks, but Arakawa noticed that some people needed as much as ten hours before they understood the game and enjoyed it.
Franchise: Max Payne
1
Attachment As Remedy did not have the budget to hire real actors during the first game, Max Payne's face was based on writer Sam Lake's likeness in the graphic novel cutscenes.
Franchise: Final Fantasy
1
Attachment The recurring summon, Shiva, is an inaccurate interpretation of the Hindu god of the same name. The summon is always shown to be a female ice monster, while the Hindu god is a male/androgynous god who is associated with fire.
Super Mario Sunshine
1
Gooper Blooper was originally going to be blue. This was most likely changed to match with the color of regular Bloopers.
Cube World
1
A blog post on Wolfram von Funck's old development blog further suggests that the game might have had a different name. Some possible names were:

- Spirit Hunter
- Kyubu
- Little Cube Adventure
- Lost in Monsterland
- Cube Boy
- Kami Heroes
Franchise: Pikmin
1
It's possible that each of the first 5 Pikmin's designs represent the 5 recognized senses:

• Smell: Red Pikmin have visible noses
• Taste: Blue Pikmin have visible mouths
• Sound: Yellow Pikmin have visible ears
• Touch: Purple Pikmin have hairs atop their head, possibly serving as feelers
• Sight: White Pikmin have large eyes.
Grand Theft Auto: San Andreas
1
During the mission, "Air Raid", Zero says, "Great kid, don't get cocky!". This is a reference to the same quote said by Han Solo in Star Wars Episode IV: A New Hope.
Grand Theft Auto: San Andreas
1
Girlfriend models can be used as criminals during the Vigilante mission.
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Borderlands 2
1
There is a challenge called "It's Not Easy Looting Green" which is a reference to Kermit the Frog's song "It's Not Easy Being Green".
1
Attachment There is a series of posters in several Sonic games advertising a movie series called "Chao in Space". These posters also feature the names of various Sonic characters.
Tony Hawk's Underground 2
1
Attachment The internet icon "Star Wars Kid" appears as an easter egg Spoiler:in Boston. At first, he just sits watching the television in front of him, but on command he does his signature "moves".
LittleBigPlanet
1
Attachment The Yellow Head costume obtained when you defeat the boss without loosing a life is actually from the prototype of LittleBigPlanet which was named "Craftworld" and featured a place holder character called 'Mr. Yellowhead'.
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