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Nitronic Rush
1
Inside the game's data, there are two vehicles that are unfinished called the Intimidator and Cycle. These vehicles can be unlocked by changing data values inside the game's code. Both are usable but are buggy.
Age of Empires II: The Age of Kings
1
Attachment An unused Trade Workshop building can be found in the game's data. It was originally planned to function as a building where to player could assign villagers to produce "Luxury Good", which could be sold for gold. Though scrapped, remnants of their existence can still be found in the game's scenario editor, with its icon resembling the Market economic building. The building can also be seen in several scenarios, too.
Toontown Online
1
Attachment Photo Fun, a mini-game that appeared within the trolley, was removed in February 2011. It was removed due to a bug that would cause the game to crash on most Mac computers. The files for the mini-game can still be found within the game's data.
Super Smash Bros. Melee
1
Attachment In a prerelease build, the "Temple" stage originally had an elevator that led to the bottom of the stage, and had a fixed appearance. Players could also walk through the laboratory in Great Bay. Hyrule Temple had two mysterious platforms in the center of the stage. These platforms can also be seen in the game's Special Movie.
Tales of Symphonia
subdirectory_arrow_right Tales of Symphonia (Game), Tales of Symphonia (Game)
1
An unused tech for Raine, called "Sacred Light" can be found in the coding of the GameCube version of the game. The technique is almost fully complete, possessing a translated incantation ("Life, be thy sustenance and destroy the enemy!") and animation, though it does not damage the enemy.

For the PlayStation 2 version, Sacred Light was fully completed and implemented as Raine's first Mystic Arte, performed by using her Ray or Holy Lance spells 100 times then using anyone of them in Over Limit.

The English release of the PlayStation 3 version uses the formerly unused English incantation.
ClayFighter
1
Attachment Blob originally had a move where he would turn into a bomb. He would detonate and damage himself as well as the opponent. This move was locked in the game, but can be accessed by using a Game Genie code.
The Legend of Zelda: Skyward Sword
1
In early trailers of the game, Fi was not implemented. Link also seems to have the Master Sword and Hylian Shield, which the player can get later in the game.
Team Fortress 2
1
There are several unused voicelines that were added during the Love & War update that suggest a feature where the classes make fun of another player's weapon or hat, as well as a number of lines related to trading.
The Legend of Zelda: The Wind Waker
1
Link's body has animations for swimming and floating idly, but as all of the water in the game is opaque, the animations are never seen in the game. The only way to see them is by going into the game's unused test rooms, as they have clear water.
Pokémon Ruby Version
subdirectory_arrow_right Pokémon Sapphire Version (Game)
1
Wild Double Battles were planned for Ruby and Sapphire as evidenced by an unused text string found in the game. The string reads, "Wild v[&H05] and v[&H03] appeared!", with v[&H05] and v[&H03] being placeholders for the names of the Pokemon.
Plants vs. Zombies
1
By hacking the game, it is possible to access ten unused mini-games along with four variations on survival endless. All mini-games are fully functional, with the exception of Ice Level.
Strong Bad's Cool Game for Attractive People
1
Attachment According to some unused voice clips, there was originally going to be a costume sharing feature which would allow the player to trade their acquired costumes with other people who played the game.
Left 4 Dead
1
The PC version of the game contains unused code that allows for split screen multiplayer. The code is functional, and it's possible to modify files to re-enable it.
Grand Theft Auto IV
1
Graphics for a scrapped game mode called "Zombie Revolution" can be found in the game's files.
Sonic the Hedgehog 2
1
During the game's development, two beta builds were shown off to the public. The first was aired on an episode of the kids' game show Nick Arcade; the other was shown off at a New York toy show and was actually stolen from the event. The ROMs for both the Nick Arcade and Simon Wai prototypes (the latter being named after the person who discovered the ROM image) are available online and feature tons of unused content, including the elusive Hidden Palace Zone.
Serious Sam II
1
Attachment Unused level loading screens included with the Deathmatch patch show there was going to be a Capture the Flag mode included with the game at one time. No coding nor models show any trace of a CTF mode, so these images are likely the only remnants from it.
Chainz 2: Relinked
1
Attachment Graphical elements of a level editor remain in the game's data, and were possibly used during the game's development. Leftover code can also be found, suggesting it may be possible to reactivate this feature.
The Legend of Spyro: Dawn of the Dragon
1
On the back of the DS box, it mentions being able to fly whenever you like. However, in the actual game you are only able to fly in certain minigames, and flight is disabled for most of the game. It also states that you can play with a friend, but the game is strictly one player.
Spyro 2: Season of Flame
1
Attachment On the back of the European box, it states that Spyro can swim. However, in the final game, this feature was removed and Spyro does not swim at any point during the game.
Spyro 2: Ripto's Rage!
1
In demos of the game, the ability to Roll (like in the first game) is present. This was removed in the final version of the game.
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