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Cheesy
1
The game started off as an Atari Jaguar-exclusive title, but shifted to the PlayStation when it became clear the Jaguar was a flop.
1
Smoke and Mirrors, another cancelled game developed by the company featured the player taking control of an anthropomorphic bat who relied on magic tricks and illusions to complete various objectives.
1
Attachment Karin Madan, an artist at Loose Cannon Studios posted some concept art from an unknown cancelled game developed by the company.
Foodfight!
subdirectory_arrow_right Foodfight! (Game)
2
Attachment A game based on the critically reviled, but at the time still in production, animated film "Foodfight!" got far enough into development that it received a playable demo at Take Two Interactive's booth at E3 2006. According to the marquee above the demo booth, it was scheduled to be released in Spring 2007 to coincide with the film's planned release at the time. Due to distribution setbacks, the film would not see a release until 2012, but the game would never be seen again. The only known evidence of this game's existence is a short 8 second piece of B-roll footage captured on the E3 show floor, and saved by the now-defunct Quake fan website QuakeUnity.Com.

The game would have been a 3D platformer starring Dex Dogtective, and possibly would have featured voice work from at least some of the film's cast including Charlie Sheen (the voice of Dex), Eva Longoria, Hillary Duff and Wayne Brady. It's unknown who would have developed the game, but it was expected to be published by Global Star Software (which would later be absorbed into 2K Games in late 2007) and released for the Game Boy Advance, Nintendo GameCube, and PlayStation 2.
person MehDeletingLater calendar_month February 22, 2022
Barbarian
subdirectory_arrow_right Barbarian (Game)
1
A Game Boy Advance version was in development, but was shelved without announcement.
The Haunted Mansion
subdirectory_arrow_right Disney's The Haunted Mansion (Game)
1
A Game Boy Advance version was in the works, but was shelved without announcement.
Dr. Seuss': The Cat in the Hat
1
IGN uploaded gameplay of a GameCube version of The Cat in the Hat. Why the game was cancelled is unclear, though it may have been due to the poor reception and sales of the movie the game was based on.
NHL 96
1
A PlayStation version was in development, but was delayed to Fall 1996 due to the game not meeting EA’s standards. Unfortunately, that Fall came and the PlayStation version was nowhere to be found. This mirrors Madden NFL 96, which had its PlayStation version cancelled for the same reason.
Street Fighter V
1
A port for Linux was announced to release on Spring 2016. However, the port was never heard from again after the announcement.
Batman Forever: The Arcade Game
1
Atari Jaguar and Sega 32X versions were in development and set for a 1995 release, but were cancelled most likely due to the poor reception and sales of the console and add-on, respectively.
Deliver us the Moon
1
A Nintendo Switch port was in development, but was cancelled in June 2020. The developers cited a number of unspecified factors that hindered development and were amplified by the industry-wide logistical issues stemming from the COVID-19 pandemic.
The Three Stooges
subdirectory_arrow_right The Three Stooges (Game)
1
The game was planned to have a Game Boy Color port, but was cancelled in 2001, and all that remains is beta footage.
Crash Bandicoot: The Huge Adventure
1
A Game Boy Color version had been announced alongside the Game Boy Advance, but was never heard from again after the announcement.
Pokémon Picross
subdirectory_arrow_right Pokémon Picross (Game)
1
Pokémon Picross was stuck in development hell, with such work starting in 1999 for the Game Boy Color. For whatever reason, that version never got released and wouldn’t get an official release for a portable console until 16 years later.
Lands of Lore: Guardians of Destiny
1
A PlayStation version of the game was in development, but was shelved for unknown reasons.
NASCAR Heat
1
A Dreamcast port of the game was planned, but was cancelled for unknown reasons.
Soul Fighter
1
A GameCube port of the game was planned, but was cancelled sometime during development.
Mission: Impossible
1
The game was part of a long list of installments planned for the Nintendo 64 Disk Drive add-on. When IGN interviewed developers Benoit Arribart and Arthur Houtman about the planned port in 1998, they said they did not have enough "time to really think about it".
Shaq-Fu
1
Attachment According to Thierry Levastre, the game's lead graphic artist, a sequel was in development by Delphine Software, but was soon cancelled due to the poor reception of the first game. Concept art for the game was produced shortly after the game's production was cancelled.
Brain Dead 13
1
A Sega CD version of the game was at one point in development and was planned to be published by ReadySoft, but was soon cancelled due to the game being released on the Sega Saturn instead, despite the fact that the cancelled Sega CD version was still advertised in gaming magazines.
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