X
May 29, 1992
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Developer Dylan Cuthbert, who would later go on to create the original Star Fox for the SNES, said Argonaut wanted to create a 3D engine which, in turn, would help make a 3D game for the Game Boy. After presenting it to Nintendo, who were stunned by the fantastic design of the game, Nintendo purchased the rights to and released X, a Japan-only game.

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