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subdirectory_arrow_right Street Fighter II' Turbo: Hyper Fighting (Game), Street Fighter II: Champion Edition (Game), Street Fighter II (Game), Street Fighter II: The World Warrior (Game)
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In the first three versions of Street Fighter II, "World Warrior", "Champion Edition" and "Hyper Fighting", Ryu and Ken's Hadoken sprites would sometimes appear orange. Developer Akira Nishitani confirmed that this was added as an Easter egg, and wasn't a glitch as previously thought.
In later versions of the game, starting with "Super Street Fighter II: The New Challengers", Ryu would receive a legitimate orange Hadoken special move called "Shakunetsu Hadoken"
In later versions of the game, starting with "Super Street Fighter II: The New Challengers", Ryu would receive a legitimate orange Hadoken special move called "Shakunetsu Hadoken"
Mugen Fighting Guild forum thread:
http://mugenguild.com/forum/topics/akira-nishitani-speaks-sf2-director-154210.msg1847093.html;topicseen#msg1847093
[Below additional sources provided by Salnax.]
Akira Nishitani tweet:
https://x.com/nin_arika/status/376547244796674048
EventHubs article:
https://www.eventhubs.com/news/2013/oct/28/all-hadoukens-could-originally-be-ducked-quicker-inputs-could-have-led-more-damage-and-more-sf2-director-divulges-interesting-development-facts/
http://mugenguild.com/forum/topics/akira-nishitani-speaks-sf2-director-154210.msg1847093.html;topicseen#msg1847093
[Below additional sources provided by Salnax.]
Akira Nishitani tweet:
https://x.com/nin_arika/status/376547244796674048
EventHubs article:
https://www.eventhubs.com/news/2013/oct/28/all-hadoukens-could-originally-be-ducked-quicker-inputs-could-have-led-more-damage-and-more-sf2-director-divulges-interesting-development-facts/
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