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In a 2001 interview with the game's designer Makoto Maeda published in Arcadia magazine, he was asked about why the characters from the first Giga Wing game did not appear in the second game. He responded:
"We thought a lot about it. Originally we had planned to have a character named “Ainosuke”, who was the child of Aisha and Shinnosuke. (laughs) If we had done that, though, all the dialogue would have become expositional, because we’d have needed to explain what happened. Then we thought, ok, why don’t we add 5 new characters to the original 4… but with 9 characters total, we’d have needed to prepare 36 different dialogue branches for every stage—way too much work. So we settled on swapping the older characters out for the newer ones."
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In the 2/01 issue of Arcadia magazine interview with game's character designer Kei Toume, she said that the sisters Romi & Limi were originally designed to be twins with oni (devil) horns in the story. The pair went through many design changes as Toume's team really wanted "some kind of memorable character accent with their hair".
The android Cherry, however, hardly changed from how they first imagined her, with Toume stating she probably went through the least amount of changes out of the game's cast of characters.
The android Cherry, however, hardly changed from how they first imagined her, with Toume stating she probably went through the least amount of changes out of the game's cast of characters.
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