▲
1
▼
flOw was originally developed as part of Jenova Chen's master's thesis for the Interactive Media Program at the University of Southern California's School of Cinematic Arts. His thesis was on the concept of dynamic difficulty adjustment, wherein a game adjusts its reactions to a player based on the past and present actions of that player. He illustrated his ideas with flOw. Chen allowed players to dive between planes at will, and provided the option of eating or not eating any creature. Players may decide to rush downwards, or to grow stronger before attacking powerful opponents.
Related Games
Hot Shots Golf Fore!
Mega Man X4
Command & Conquer: Red Alert
PlayStation Move Ape Escape
The Misadventures of Tron Bonne
LittleBigPlanet 3
Disney's Tarzan
Twisted Metal 2
Ico
Gravity Rush
Legaia 2: Duel Saga
Shadow of the Colossus
Xenogears
Final Fantasy VII
God of War III: Remastered
LittleBigPlanet 2
LittleBigPlanet Karting
SaGa Frontier
Bushido Blade 2
Infamous: First Light
Wild Arms 2
The Legend of Dragoon
God of War: Ascension
Flower
Tobal No. 1
Gran Turismo 4
Ratchet & Clank Future: Tools of Destruction
God of War: Chains of Olympus
Oddworld: Abe's Exoddus
Crash Bandicoot
Ratchet & Clank: Going Commando
Journey
Ape Escape
McDonald's Original: Happy Disc
Um Jammer Lammy
Ratchet & Clank: Up Your Arsenal
PlayStation All-Stars Battle Royale
Uncharted: Drake's Fortune
Infamous: Festival of Blood
LittleBigPlanet
Gex
Star Wars: Dark Forces
Dark Cloud
GrimGrimoire
PaRappa the Rapper 2
Siren
Ys: Memories of Celceta
Bushido Blade
Mega Man 8
Jak X: Combat Racing