Viewing Single Trivia
▲
1
▼
According to general producer Noritaka Funamizu in a 1997 Gamest magazine interview, he was asked why the rounds mechanic was removed in the game? He responded:
"The structure of the rounds is one element of fighting games that’s hard to change, but for this game, we didn’t want the flow of the fights interrupted. The Damage Gauge System was originally part of a different game’s system. We tried inserting it here and it turned out to be really interesting, so we kept it."
Comments (0)
You must be logged in to post comments.
Related Games
Night Warriors: Darkstalkers' Revenge
Darkstalkers: The Night Warriors
Street Fighter IV
DmC: Devil May Cry
Final Fight 2
Ghouls 'n Ghosts
Mega Man Zero 4
Toki Tori
Resident Evil
Phoenix Wright: Ace Attorney - Dual Destinies
Haunting Ground
Mega Man: The Power Battle
Resident Evil: Operation Raccoon City
The Misadventures of Tron Bonne
The Legend of Zelda: Mystical Seed of Wisdom
Capcom Fighting Evolution
Mega Man Battle Network 5: Team Colonel
Mega Man Xtreme 2
Resident Evil 2
Street Fighter
Mickey Mania: The Timeless Adventures of Mickey Mouse
Street Fighter EX
Onimusha 2: Samurai's Destiny
Mega Man X2
Street Fighter Alpha: Warriors' Dreams
Dead Rising 4: Frank's Big Package
God of War
Sengoku Basara 4
Breath of Fire III
Street Fighter 2010: The Final Fight
Mega Man X3
Street Fighter V
Mega Man Zero 2
Marvel Super Heroes vs. Street Fighter
Mario Party: Fushigi no Challenge World
Mega Man Zero
Dragon's Dogma
Bionic Commando
Mickey Mousecapade
Dungeons & Dragons: Shadow over Mystara
The Getaway
Mega Man 2
Forgotten Worlds
Phoenix Wright: Ace Attorney - Spirit of Justice
Disney's DuckTales 2
Mega Man 10
God Hand
Professor Layton vs. Phoenix Wright: Ace Attorney
Resident Evil 3
Dino Crisis 2