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Barbie
Barbie
December 1, 1991
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During the development of the NES Barbie game, Mattel didn't want Barbie to be depicted fighting or dying. The development team worked around this by having the game take place in a dream, with the game over screen simply depicting Barbie waking up, and Barbie's enemies being swapped for allies she could prompt into clearing obstacles or opening paths.
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