Viewing Single Trivia
▲
1
▼
In the August 2006 interview with game's assistant producer Yutaka Haruki published in the XCN (Xbox Community Network), he stated that the development team's vision of wave after wave of zombies all appearing on-screen at once while maintaining a steady framerate was only possible thanks to the Xbox 360's processing power, and that they were happy with the large quantity of zombies they were able to achieve.
Comments (0)
You must be logged in to post comments.
Related Games
Dead Rising 2: Case West
Dead Rising 4
Dead Rising: Chop Till You Drop
Dead Rising 2: Off the Record
Dead Rising 3
Dead Rising 2
Phoenix Wright: Ace Attorney - Justice for All
Mega Man Network Transmission
Mortal Kombat 11
Mega Man ZX Advent
Mega Man Star Force 2: Zerker x Ninja
Toki Tori
Devil Kings
Mega Man X4
Mega Man X3
Mega Man Anniversary Collection
Street Fighter III: 3rd Strike
DmC: Devil May Cry
Cadillacs and Dinosaurs
Saturday Night Slam Masters
God of War II
Mega Man V
Street Fighter Alpha 3
Mega Man 4
Resident Evil Gaiden
X-Men: Children of the Atom
Street Fighter V
Disney's Aladdin
Shadow of Rome
DuckTales: Remastered
Mega Man Legacy Collection
Dino Crisis 3
Minna to Biohazard Clan Master
Resident Evil: Deadly Silence
Mega Man X6
Mega Man Battle Network 5: Team Colonel
Captain Commando
Mega Man Star Force: Pegasus
Call of Duty: Finest Hour
Resident Evil 4
Biohazard i Survivor
Tatsunoko vs. Capcom: Ultimate All Stars
Resident Evil 2
Ĺkamiden
Mega Man Xtreme
Mega Man X8
Mega Man 3
Street Fighter EX3
Injustice 2
Devil May Cry 2