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Pokémon Red Version
subdirectory_arrow_right Pokémon Blue Version (Game)
1
Prior to release, the game was rejected multiple times by Nintendo until Shigeru Miyamoto took interest. When Game Freak wanted to start development, they required funding, and thus the team worked on smaller Nintendo projects to obtain funding.
Company: Valve
1
Team Fortress, Day of Defeat, Counter-Strike and Ricochet were all originally fan-made mods.
Call of Duty: Modern Warfare 2
1
The cutscene that Spoiler:briefly takes the player into space as an astronaut, before being killed by the ICBM in the mission Second Sun, was going to be an interactive level, similar to that of "The Coup" in the original Modern Warfare. This was later scrapped.
Franchise: Resident Evil
1
Richard Waugh, the second voice actor for Albert Wesker, was inspired by the Walt Disney villain Shere Khan from "The Jungle Book".

My kids were toddlers at the time and we had been watching a lot of Disney films. As soon as I read Wesker I thought, wouldn't it be cool to have this military-type have a really cultured, chocolaty voice like George Sanders in The Jungle Book. Wesker is basically my version of Shere Khan.
Viva Piñata
1
A dung beetle Piñata animal was planned to be included, but was ultimately left out. It would leave droppings on the ground which could be used on plants for super growth.
Viva Piñata
1
Attachment Viva Piñata originally began as a game called "My Garden", and later "Amazing Garden", for Microsoft's Pocket PC PDA mobile phone. Players could attract animals to their garden and trade them with other players. Development was later moved to the Xbox with the prototype running within Grabbed by the Ghoulies and later onto the Xbox 360. The decision to use Piñata animals was made when the game's concept artist, Ryan Stevenson, looked at the original animal designs which reminded him of Piñata which he'd seen in a Mexican restaurant in New York.
Diddy Kong Racing DS
1
Attachment Dixie Kong and Tiny Kong replaced Conker and Banjo in the DS remake. This is thought to be due to a legal issue, as both IPs belong to Microsoft after Rare were bought by Microsoft in 2002.
The Walking Dead
1
Doug once had his own subquest in early development, in which Lee had to knock the pole onto his brother while Doug attracted the walkers away with Kenny's truck. Lee had to cut the electricity before cutting the pole with a fire axe.
Kirby's Epic Yarn
1
The game was originally going to be a different IP called "Fluff's Epic Yarn". According to Etsunobu Ebisu, the original idea came from Madoka Yamauchi. The idea was presented to Nintendo after the developers at Good-Feel were done finishing the design document for the game. Nintendo asked the developers if they'd make it into a Kirby game, as Prince Fluff's design was similar to Kirby's.
Metal Gear Solid 3: Snake Eater
1
Attachment Early in the game, the scene where The Boss and Naked Snake are seen reaching out to each other from the Hind chopper and on the ground respectively was originally going to be different. According to Hideo Kojima in the MGS3 commentary, this scene was originally going to have The Boss release her bandana to the wind for Snake to catch, which he'd then use as a sling. However, the scene was changed because one of the motion capture actors requested that they change when Snake acquired the bandana to when The Boss throws him down into the river prior to this scene.
BioShock
1
Attachment There seems to be a blank sign and four little rectangular prongs floating right under the Bathysphere. It could be used for distance between the ground at the end, or a placeholder for when the Bathysphere was to be completed. It follows you from the start, all the way to the end of the little trip. It has no physics or textures.
Grand Theft Auto: Vice City Stories
1
Attachment Bryan Forbes originally had a mustache.
WWE SmackDown vs. Raw 2011
1
Carlito was going to be a playable wrestler, but was removed due to his departure from WWE. His Smackdown Vs. Raw 2010 model is still on the disk, and can be played via the use of hacking tools.
No More Heroes 2: Desperate Struggle
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Attachment Shinobu's outfit in No More Heroes 2 is based off the Japanese "Gothic Lolita" style.
No More Heroes
1
Attachment Shinobu's outfit in No More Heroes is based off the Japanese "kogal" style.
No More Heroes
1
Attachment Trading cards which feature concept art of Letz Shake reveal that early in the development of No More Heroes, he was originally called Let's Shake, and had hair colored red instead of green. He also originally had a Virtual Boy strapped to his face, with the controller attached to his arm.
No More Heroes
1
Shinobu's name is a pun on the word shinobi which means "to steal away". It also means ninja. However "Shinobu" can as a given name mean "endure" or "recall". This depends on how it is written in kanji.
Tomb Raider
1
Originally, it was intended for Lara to Spoiler:sacrifice Sam so that the others could get off the island, however, the developers didn't want to force failure onto the players.
The Legend of Zelda: The Wind Waker
1
Attachment The idea to make The Wind Waker in HD came from the developers playing around with the Zelda HD Experience tech-demo. They used the same lighting from the demo on Link's The Wind Waker model, and his appearance had such a strong impact that they started to do the same with The Wind Waker's environments as well.

"We took the various versions of Link from the Zelda HD Experience, [Skyward] Sword and The Wind Waker and lined them up in the same setting. We used practically the same shader and brought out the same shading, and Link from The Wind Waker made an overwhelmingly strong impact. He exerted some kind of unnatural pressure." - Satoru Takizawa
The Legend of Zelda: The Wind Waker
1
The game's drastic change in art direction came from the desire to reinvigorate the Zelda development team. The hope was the new direction would inspire new gameplay ideas, which it did.
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