Platform: Nintendo 64
WWF Attitude
Killer Instinct Gold
The New Tetris
War: Final Assault
Disney's Donald Duck: Goin' Quackers
SimCopter 64
Pro-Am 64
Chameleon Twist
Doubutsu Banchou
Turok: Dinosaur Hunter
Wonder Project J2: Corlo no Mori no Josette
Resident Evil 2
Spider-Man
Super Mario 64: Shindou Pak Taiou Version
ClayFighter: Sculptor's Cut
Charlie Blasts Territory
San Francisco Rush 2049
Panel de Pon
Kirby's Air Ride
Pokémon Snap
Wipeout 64
Scooby-Doo! Classic Creep Capers
Super Mario 64 2
Super Smash Bros.
The Legend of Zelda: Ocarina of Time
EarthBound 64
South Park
Frogger 2: Swampy's Revenge
SimCity 2000
NBA Showtime: NBA on NBC
Magical Tetris Challenge
Rugrats: Scavenger Hunt
Bomberman Hero
Snowboard Kids
Doubutsu no Mori
1080° Snowboarding
Olympic Hockey Nagano '98
Toy Story 2: Buzz Lightyear to the Rescue!
Beetle Adventure Racing!
Pokémon Stadium
Conker's Bad Fur Day
Madden NFL 99
Tetris 64
Rocket: Robot on Wheels
Mickey's Speedway USA
Duke Nukem 64
Die Hard 64
Rakugakids
Mortal Kombat 4
Mischief Makers
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SimCopter 64 was a game announced by Maxis at E3 1997 which was meant to be a complimentary game to the later announced SimCity 64. It underwent a tumultuous development cycle that saw it change from a simple rescue mission game into something entirely different. There were also conflicting reports from both Nintendo and Maxis about what console it would be releasing on and the level of connectivity it would share with its counterpart SimCity 64. All of these issues ultimately ended in it fading out of the public eye and being silently cancelled as no more updates were given leading up to its supposed release window.
Video Game History Foundation article:
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
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