Grim Fandango
Grim Fandango
October 28, 1998
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Grim Fandango was the first LucasArts adventure game that did not use the SCUMM engine. It ran on the GrimE engine, which was scripted in Lua.
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The original title for the game was Deeds of the Dead. The name was changed to reference a poem recited in the game when the marketing department didn't want to publish a game with the word "dead" in its title.

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