▲
2
▼
In a 2006 interview published by Sega-16, former Sega of America employee Scott Berfield stated that the original idea for Eternal Champions was much more humorous and over the top. Characters would have been parodies of various heroic archetypes, while the training mode would have consisted of minigames where the player beats up dwarves in different ways. The character design would have been inspired by the art of British comic book artist Simon Bisley, and in fact Berfield tried to get Bisley himself to do artwork for the game, but this couldn't be done due to scheduling conflicts. Additionally, the gameplay was also going to be different, being closer to that of Street Fighter II. Berfield left Sega of America sometime after the project was greenlit, and it was passed down to then Sega producer Michael "Mike" Latham who decided to make drastic changes to the idea. Shadow Yamato is the only surviving character from the initial concept.
Related Games
Eternal Champions: Challenge from the Dark Side
Mortal Kombat
Sonic Rivals 2
Rolo to the Rescue
Rhythm Tengoku
Super Monkey Ball Jr.
Nights Into Dreams...
Magic Knight Rayearth
VR Troopers
ClayFighter
ChuChu Rocket!
Night Trap
Sonic Boom: Rise of Lyric
The Murder of Sonic the Hedgehog
Skies of Arcadia Legends
Virtua Tennis
Pitfall: The Mayan Adventure
Gunstar Heroes
Rent-A-Hero No. 1
Sega Genesis Classics
Persona Q: Shadow of the Labyrinth
Bug!
Sonic Adventure 2: Battle
Shin Megami Tensei V
Sonic Mars
Sonic Forces
Asteroids
Super Monkey Ball: Banana Blitz
Sonic Riders
Worms
Shining Force II
Astro Boy: Omega Factor
Bayonetta
Disney's Aladdin
Zaxxon
Persona 4 Arena Ultimax
Sonic XS
Sonic the Hedgehog 4: Episode I
Super Monkey Ball Touch & Roll
Astal
Popful Mail: Magical Fantasy Adventure
Shenmue II
Star Trek: Deep Space Nine - Crossroads of Time
Hell Yeah! Wrath of the Dead Rabbit
Space Channel 5
Yakuza 6: The Song of Life
Alien: Isolation
Chakan: The Forever Man
Super Monkey Ball Adventure
NBA Jam