Viewing Single Trivia
▲
1
▼
According to developer Andy Gavin, Naughty Dog wanted Crash to animate similarly to the old Looney Tunes cartoons with squash-and-stretch physics. This was achieved with "vertex animation" which allowed 3-4 points of articulation as opposed the more common and stiffer "skeletal animation" which only used single points.
Comments (0)
You must be logged in to post comments.
Related Games
Crash Twinsanity
Crash Bandicoot 4: It's About Time
Crash Team Racing
Crash Boom Bang!
Crash Bandicoot: The Wrath of Cortex
Crash Bash
Crash Bandicoot 2: Cortex Strikes Back
Crash Team Rumble
Crash Bandicoot: Warped
Crash Bandicoot: The Huge Adventure
Crash Nitro Kart
Crash Team Racing Nitro-Fueled
Crash Bandicoot
Crash Bandicoot Purple: Ripto's Rampage
Crash Tag Team Racing
Crash Nitro Kart
Crash Tag Team Racing
Crash Bandicoot
Crash Bandicoot: On the Run!
Crash Bandicoot N. Sane Trilogy
Crash Bandicoot 2: N-Tranced
Spyro Orange: The Cortex Conspiracy
Crash Landed
Command & Conquer: Red Alert
Freedom Wars
LittleBigPlanet 3
Final Fantasy Tactics
Sly Cooper and the Thievius Raccoonus
Twisted Metal: Small Brawl
PlayStation Move Ape Escape
Um Jammer Lammy Now
Bushido Blade
War of the Monsters
Ratchet & Clank: Up Your Arsenal
The Last of Us Part II
Syphon Filter 3
Xenosaga Episode II: Jenseits von Gut und Böse
Spyro: Enter the Dragonfly
Gex
Wipeout Pure
The Order: 1886
Spyro: Season of Ice
Twisted Metal
Spyro 2: Ripto's Rage!
Ratchet & Clank: Size Matters
Tomba! 2: The Evil Swine Return
Rings of Power
Mad Maestro!
LittleBigPlanet
PlayStation All-Stars Battle Royale