▲
1
▼
In a 1999 interview with the game's producer Yuji Naka, character designer Sachiko Kawamura and main planner Takafumi Kaya, published in the Dreamcast Magazine vol. 35, Kawamura stated that there were several early ideas going around to pair up two different animals in a "cat-and-mouse" dynamic of "things to chase, and things that do the chasing". Pairings such as elephants chasing ants, lions chasing deer, and aliens chasing humans were suggested among others, but they eventually came to the conclusion that the most intuitive way to communicate this concept was through cats chasing mice in the first place.
Related Games
Super Monkey Ball 2
Sonic DS
Sonic Unleashed
Yakuza 6: The Song of Life
Command & Conquer
Illbleed
Yakuza
Yakuza 2
Sonic Gems Collection
Sonic Battle
Puyo Puyo 2
Lost Judgment
Bayonetta
The Matrix Online
New Trivia!
Sonic Adventure
The Yakuza Remastered Collection
Rez
Sonic Boom: Rise of Lyric
Sonic Runners
Citizens of Earth
Comix Zone
Ghostbusters
Sonic the Hedgehog 4: Episode II
Yakuza Kiwami 2
Virtua Fighter 3
Resident Evil Code: Veronica
Ghouls 'n Ghosts
Jet Set Radio Future
The Rub Rabbits!
Sonic the Hedgehog: Spinball
Sonic Rivals 2
Sonic the Hedgehog
Sonic Boom: Shattered Crystal
Dynamite Headdy
Sonic the Hedgehog 3
Sonic the Hedgehog Extreme
Football Manager 2005
Battletoads
Phantasy Star Online 2
Sonic Frontiers
Sonic Colors
Discworld II: Mortality Bytes!
Streets of Kamurocho
Sonic Mega Collection
Sonic Riders: Zero Gravity
Samurai Shodown
Sonic's Ultimate Genesis Collection
Astro Boy: Omega Factor
Yakuza 1&2 HD Edition
Phantasy Star IV: The End of the Millennium