Trivia Browser


Tagsarrow_right
Filter:
Platformsarrow_right
Filter:
Yearsarrow_right
Filter:

Genresarrow_right
Filter:
Collectionsarrow_right
Filter:
Franchisesarrow_right
Filter:
Companiesarrow_right
Filter:

Pokémon X
subdirectory_arrow_right Pokémon Y (Game)
1
Attachment The reason Fairy type Pokemon were introduced was to balance out the game. Fairy type has an advantage over Dragon type, which was considered an overpowered type by Game Freak.
Franchise: Pokémon
1
Attachment The Swirls on Poliwag's stomach are actually based on real life tadpole's intestines.
Franchise: Pokémon
1
Attachment The Pokemon 'Drowzee' is based on tapirs, which, in Japan, are said to eat dreams.
Franchise: Pikmin
1
Olimar's Japanese name (オリマー Orima) is an anagram of Mario (マリオ). Similarly, Olimar's partner's name, Louie, is based on Luigi.
Pikmin 2
1
Attachment The four levels seem to be based off the four seasons. The first level(Valley of Repose) is winter, the second level(Awakening Wood) is spring, the third level(Perplexing Pool) is summer, and the last level(Wistful Wild) is fall.
Fallout 3
1
Attachment Liberty Prime is loosely modeled after Gort, from the 1951 movie "The Day the Earth Stood Still."

The "Prime" in Liberty Prime is actually NOT an intentional reference to Optimus Prime from the Transformers, as many people suspected.
Cave Story
1
During development, nearly all of the enemies were based on bars of soap. The design of these enemies were the basis for Balrog's design.
Sonic Generations
1
Attachment The Sonic Generations level list was conducted almost entirely on fan feedback, unknowingly to the fans themselves. Between the game's development cycle, SEGA (specifically the "Sonic" Facebook page) released a poll back in 2009, along with other unimportant ones, simply asking the reader to list their favorite levels from each Sonic game, leaving fans none the wiser. The most mentioned levels from both fans and some internal employees became the official level list for Generations.
Final Fantasy X-2
1
According to Motomu Toriyama, director of Final Fantasy X-2, the idea for three playable female charters came from Hollywood movies like Charlie's Angels and Tomb Raider.
Persona 3
1
Koromaru is likely based off a real dog named Hachikou. Both dogs owners died, but the dogs go to the place they last saw their master, to wait for them to return.
American McGee's Alice
1
During development, Marylin Manson was involved in producing music for the soundtrack. He left the production team early on, but his contributions still made it into the final game, mostly in the influence of alchemy and The Mad Hatter.
Devil Summoner: Soul Hackers
1
Dr. Victor and his assistant Mary, located in the Hotel Goumaden, are based on the 1818 novel by Mary Shelley, "Frankenstein", in which the protagonist is named Victor Frankenstein.
Fallout: New Vegas
1
Mr. New Vegas is voiced by Wayne Newton, who is known as Mr. Las Vegas in real life. The designers created the role for Newton "because he is Las Vegas," and that "he really brings that extra touch of Vegas class to the game."
Persona 2: Innocent Sin
1
Attachment The Demon Painter is modeled after the series artist Kazuma Kaneko.
Franchise: Ace Attorney
1
Shu Takumi, the creator of the Ace Attorney series, had always wanted to make a mystery game. He gained this opportunity when Capcom told him to get 7 inexperienced employees and "make whatever you want". His idea for a lawyer based game was frowned upon by the higher-ups, but tried to convince them that the game would be interesting with its "eccentric" characters.
Clock Tower
1
Attachment The game is loosely based on the film "Phenomena" (released as "Creepers" in the US). Many of the details that happen in the movie are copied in the game, such as the main character being named Jennifer and being chased by the deformed son of the villain.
Duke Nukem 3D
1
Attachment The box art for Duke Nukem 3D was inspired by the movie poster for Army of Darkness.
Rise of the Triad: Dark War
1
In Rise of the Triad, the SFX for the God-Mode Power-up were inspired by sounds that John Romero would make while No-Clipping through walls in Wolfenstein 3D.
Portal
1
Attachment GLaDOS had a few different designs before the final one seen in the game. Earlier designs included a floating brain, a sprawling, spidery mechanism, and an upside-down version of Botticelli's painting "The Birth of Venus" made out of robot parts. The final version was a huge mechanical device with a delicate robotic figure, which shows off her raw power and femininity.
Mega Man 6
1
Two of the Robot Masters, Wind Man and Knight Man, were actually designed by fans and included in the game as the result of a Nintendo Power competition.
keyboard_double_arrow_leftFirst keyboard_arrow_leftPrev Page of 79 Nextkeyboard_arrow_right Lastkeyboard_double_arrow_right