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Dragon Ball Z: The Legacy of Goku II
1
The games working title was Legacy of Goku 2: Future Shock. The title was dropped mid-way through development. All three LoG games were meant to have subtitles.
Dragon Ball Z: Buu's Fury
1
The game was originally called Legacy of Goku 3: Buu's Fury, but the Legacy of Goku part was dropped by Atari for what appeared to be marketing reasons.
The Legend of Zelda: Twilight Princess
1
Attachment Sheik was planned to appear in Twilight Princess, but was cut from the game. This unused design was later used for Super Smash Bros. Brawl.

The attached artwork is from the Hyrule Historia.
The King of Fighters 2000
1
The design for Kula Diamond was aided by the input of the female staff to properly depict a 14-year-old girl with "appropriately girlish" gestures.
The King of Fighters '96
1
The game meant to introduce Whip into the Ikari Team. However, due to Leona's introduction in the same team, the developers waited until The King of Fighters '99 to add her to the cast.
The King of Fighters '99: Millennium Battle
1
Attachment K′ and Maxima are directly inspired by Cool and Harry Ness from the unfinished arcade game, The Fallen Angels. The designer for the Fallen Angel characters, Shin'ichi Morioka, migrated to SNK shortly after the game's failed release and used elements of Cool and Harry Ness to design the KOF duo.
SoulCalibur II
1
It is possible to pull up both Link's and Spawn's character profiles in the PlayStation 2 version of the game via mods or hacking, despite neither character appearing in this version of the game.
Super Smash Bros. Ultimate
1
According to Masahiro Sakurai, in an interview with Famitsu, the reason why Kirby (being a creation of Sakurai's) was the only one that survived Galeem's attack was because he was the only one who could plausibly escape it using his Warp Star. This also made the character accessible to starters or newcomers to the game, as a result of his speed and attacks.
Streets of Rage 3
1
Attachment Ash is a mini boss that can only be encountered in Japanese versions of the game. He's a homosexual who's very stereotypical in both appearance and behavior. He prances around the stage, lets out a feminine laugh when he grabs the player and uses the female voice cry when defeated in battle. He can be unlocked as a playable character by pressing and holding the B button when he is defeated. He is the strongest out of all the characters and attacks fast.

Ash was removed from the North American and European versions of the game likely because of the obvious backlash SEGA would've received. His boss theme can still be heard but only in the BGM test screen.
Fatal Fury 2
1
According to an issue of Neo Geo Freak, Mai's bust was modeled on Fumie Hosokawa and her buttocks on Ai Iijima; both women were famous idols at the time.
The King of Fighters '97
1
In order to decide who would become the members of the '97 Special Team, three polls were conducted by the video game journals Famitsu, Gamest, and Neo Geo Freak, in which readers voted who was the Fatal Fury characters they wanted to see in the team.
• Neo Geo Freak's winner was Billy Kane
• Famitsu's winner was Ryuji Yamazaki
• Gamest's winner was Blue Mary, barely beating Duck King via a few mere votes.
The King of Fighters '97
1
Orochi Iori was originally meant to be the final boss of the game after the player beats the New Faces Team in their Orochi forms. However, it was later decided to make Orochi Iori the mid-boss with Orochi becoming the final boss and the New Faces Team as the sub-bosses.
The King of Fighters '97
1
Shermie was based on the character Fujiko Mine from the manga/anime series Lupin the Third.
The King of Fighters '96
1
In the initial stages of development, Chizuru was referred to as the "Bell Girl", though she was soon nicknamed "Yuna", before finally receiving the more appropriate name that she has now.
The King of Fighters '94
1
Rugal was originally going have the ability to copy any move that he saw. However, the game didn’t have enough memory to execute the idea well enough, so the team settled on giving him Geese Howard's Reppuken and Wolfgang Krauser's Kaiser Wave attacks.
The King of Fighters '94
1
The original members of the England Team were King (Art of Fighting), Billy Kane (Fatal Fury Special), and Big Bear (Fatal Fury 2), since all three were English. However, after the release of Art of Fighting 2, the development team decided to make an all-female team, replacing Billy and Bear with Yuri Sakazaki from Art of Fighting 2 and Mai Shiranui from Fatal Fury 2.

Billy would later become playable in the sequel, while Big Bear would appear much later in The King of Fighters XII as his alter-ego Raiden.
The King of Fighters '94
1
Brian Battler is inspired by the SNK football game Football Frenzy. Early designs of Brian depicted him in more traditional football player fashion, but his final design left him without a helmet and a more "casual" uniform. This was done to make him not look exactly like the character Johnny Maximum in World Heroes 2.
The King of Fighters '94
1
During the early stages of the game's development, Goro Daimon's design was criticized by designers who were of the opinion that it was just plain loopy for Daimon to fight wearing Japanese geta (wooden clogs). But Goro's creators were adamant and he kept his footwear.
The King of Fighters '94
1
Attachment Before the final version of the game, Kyo Kusanagi was originally named Syo Kirishima and had a similar design to Shotaro Kaneda from the Akira manga.
Dead or Alive
1
Ryu Hayabusa's iconic Izuna Drop was inspired by a move from Sanpei Shirato's manga series Nukenin Kamui (Kamui Gaiden). The game's director, Tomonobu Itagaki, had to get formal permission from Shirato to include the move in the game. It has since been one of Hayabusa's staple attacks throughout all of the character's appearances.
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