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Pulseman
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Pulseman’s Japanese anime-inspired design was made as a direct opposition to Sonic the Hedgehog's design, as Sonic was popular in the ‘90s and had a Western cartoon look to it. He was also made red to be opposite to Sonic's blue.
The King of Fighters '97
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Orochi was originally planned as "a buck-naked Chris" fighting with a shining energy ball. However, it was changed after developers were surveyed and only two votes in favor of the design were received. His design codename was "Chief", however, a lot of people were against giving him the name "Orochi".
Jak II
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Attachment Although not referenced in game, Pecker is a Monkaw (half monkey and half macaw).
SpongeBob HeroPants
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Attachment The final boss of the game, the Patrickosaurus, is based on a character from a deleted scene in The SpongeBob Movie: Sponge out of Water, where SpongeBob and Plankton have gone too far back in time and encounter it along with the Squidosaurus (the latter of which was seen in the final film).
Franchise: Earthbound
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Attachment Monolith Soft, known for the Xeno series, had approached Nintendo in 2003 with a pitch for an EarthBound sequel, intended for the GameCube. The game was designed as if it were made of arts and crafts, similar to Kirby's Epic Yarn and Yoshi's Woolly World, and was supposed to be set in America during the 80's.

The meeting for this new EarthBound game was arranged by Nintendo's then-CEO Satoru Iwata without Shigesato Itoi (EarthBound's creator) knowing about it. Despite Itoi not knowing about this project, it's unclear what led to the cancellation of the game.
Crash Twinsanity
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Attachment According to writer Paul Gardner, there was originally going to be a character named Moronic the Plumber (a parody of Sonic and Mario) that took the role of a hero to reclaim stolen treasure from their dimension. Traveller's Tales rejected the idea, and Moronic was later replaced with a cameo from Spyro the Dragon.
Alone in the Dark
subdirectory_arrow_right Alone in the Dark (Game), Alone In The Dark (Game)
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The game was going to be remade by Eden Games, who developed the critically panned 2008 sequel to the series, also titled Alone in the Dark. After the mostly negative response to the sequel, the remake was temporarily cancelled. Later however in 2018, Atari SA would sell the series rights to THQ Nordic, who would revive the remake now being developed by Pieces Interactive, and it released for Xbox Series X/S and PlayStation 5 in 2024.
person Mass Distraction calendar_month March 27, 2020
Onimusha: Warlords
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Night Trap
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According to a SEGA.jp interview with Ryoichi Hasegawa, the game was banned in Germany for its “excessive” content. While not banned in Japan, Ryoichi mentioned that there were news reports about the game in Japan, describing it as “a game where you chase around and try to capture women in their underwear”.
Donkey Kong Country
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According to character designer Gregg Mayles on Twitter, after the announcement that King K. Rool would be in Super Smash Bros. Ultimate, a character that Gregg had named and designed the actions of, he revealed that the character was original called "KOMMANDER K. ROOL" and that Donkey Kong Country was originally to be called MONKEY MAYHEM. He also mentioned that the "K." in K. Rool does not actually stand for anything and the name itself is only intended to be a play on the word "cruel", though he joked that the initial could stand for something mundane and off-character, such as "Keith".

In addition, Gregg's brother Steve, who designed the look and visual design for the character, also revealed that the programmers thought King K. Rool was "too big" and too taxing on the game's memory, and thus several frames of the character's animation had to be dropped as a result.
Street Fighter II
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At one point during the process of drafting the characters, Blanka's skin color was pink. It was changed to green because lead planner Akira Nishitani did not like it.
Hyrule Warriors
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In contrast to Impa's samurai motif, Shiek's design is largely based on Ninja iconography. Also, many of the character's harp combos are inspired by Cai Wenji from Dynasty Warriors.
The King of Fighters '94
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Heavy D! is inspired by the SNK boxing game Main Event. He was named after the American rap artist of the same name from the rap group Heavy D & The Boyz. However, to avoid any possible copyright issues, they added an exclamation point at the end.

His pet cat, Puu, was also named after one of the developer's cats.
The King of Fighters '94
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Choi Bounge's original design was changed at the last minute to avoid distinct similarities with horror film character Freddy Krueger from the A Nightmare on Elm Street franchise.
The King of Fighters '94
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The development team intended for Ralf and Clark to be shirtless, keeping them in line with their appearance in Ikari Warriors. However, the higher-ups ordered them to update their designs to look more modern.
Crash Bandicoot: Warped
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Remaining idlr on the game's title screen will cause a Demonstration Mode to play. When the third Demo plays, if the player holds down triangle as the screen fades to black, they can then control Coco during her flying stage. Should the player then pause and select the Warp Room option as if to exit a level early, they will skip the introduction cutscene and immediately begin a new game with all five power ups unlocked from the start.

It is unknown if this is an elaborate hidden cheat, a potential debug function Naughty Dog utilized during development, or just simply an mistake within the game's code.

Alternatively, completing the "level" as normal will spit Crash back out into Warp Room 4. Due to the gate being locked without standard progression the player is now stuck, only able to access those five respective levels.

In the PAL version, this same feature is performed with Start instead of Triangle.
Franchise: Castlevania
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Attachment In an interview with series producer Koji Igarashi, found within the Castlevania: Aria of Sorrow's official Japanese strategy guide, he was asked about the character's name Soma Cruz. He said that he wanted a name which would translate well for international players, and that "Cruz" was chosen as Penelope Cruz had just visited Japan, while the name also had associations with the word "Cross". Soma was taken from the name of the Indian ritual drink "soma", while it is also the name of director Murakami's son.

Aria of Sorrow direct Junishi Murakami said this was just a coincidence however, as the kanji of both names differs. When he first saw the name, he disagreed with the idea, but Igarashi simply couldn't think of anything else.
Bubble Bobble
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In an interview with the game's designer, Fukio Mitsuji, found within BEEP! magazine, he was asked about how he began making Bubble Bobble. He responded that after creating a racing game and a shooting game, he wanted to make something more comical. He believes Bubble Bobble was a game that he put the most thought into, losing sleep whilst thinking of how to improve it. He considers it a deep and memorable game within his life.

"Well, I’d done a racing game now, and a shooting game, so now I thought I’d try my hand at a comical game! And that game was Bubble Bobble."

"How could I, practically speaking, improve and iterate on this new design philosophy of mine? I was always thinking about that question. On Bubble Bobble I worked hard to really push my ideas to the limits. In that sense, Bubble Bobble was probably one of the games I put the most thought into—I honestly lost sleep thinking about how to make it better, better, better. For me personally, it’s a very deep, memorable game."
Mario Kart Tour
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Bandai Namco assisted in the development of the game.
Animal Crossing: New Horizons
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The reason for the game's sudden shift from a town to a deserted island was as a result of Animal Crossing's director Aya Kyogoku wanting to bring something completely new to the series. Kyogoku believed that players were "moving to a new location that already existed," and "wanted to giving them a new experience and thought a deserted island would be perfect."
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