Viewing Single Trivia
▲
1
▼
In the January 1993 interview with the game's programmer Yuji Naka published in the Beep! magazine, he was asked when development began. He responded:
"It was around November of last year. At that time, it was just me and one other programmer. Then we added a third person, and after that we gradually increased the team size. However, like always, I feel like I’ve left something out of the game. There’s still so much I want to add. For Sonic 2, we had to remove so much due to memory limitations. We actually made about five more zones, but in the end, we had to cut them all. We actually cut one zone at the absolute very last minute. Even though it was basically complete, we couldn’t use it because of a lack of memory. There just wasn’t enough space."
Comments (0)
You must be logged in to post comments.
Related Games
Sonic the Hedgehog 2
Sonic Mania
Sonic Lost World
Sonic the Hedgehog
Sonic Unleashed
Sonic Colors
Sonic the Hedgehog: Triple Trouble
Sonic the Hedgehog 4: Episode I
Sonic the Hedgehog
Sonic CD
Knuckles' Chaotix
Sonic Frontiers
Sonic Blast
Sonic the Hedgehog 4: Episode II
Sonic the Hedgehog's Gameworld
Sonic Chronicles: The Dark Brotherhood
Sonic X-treme
Sonic the Hedgehog
Sonic Generations
Sonic the Hedgehog Pocket Adventure
Sonic Lost World
Sonic the Hedgehog Chaos
Sonic Origins
Sonic the Hedgehog 3
Sonic 3D Blast
Sonic Colors
Sonic Heroes
Sonic & Knuckles
Sonic the Hedgehog: Spinball
Sonic Unleashed
Sonic Generations
LEGO Dimensions
Sega Smash Pack Volume 1
Sonic Pinball Party
Sega Superstars Tennis
Shadow Basketball
Mario & Sonic at the Olympic Games Tokyo 2020
Sonic R
Sonic Advance 3
Sonic Boom: Rise of Lyric
Sonic DS
Sonic Forces: Speed Battle
Sonic the Fighters
Sonic & Sega All-Stars Racing
Sonic Riders
Sonic Rivals
Super Smash Bros. for Nintendo 3DS
Knuckles Baseball
Sonic Origins Plus
Sonic and the Secret Rings