Platform: Sega Saturn
Night Warriors: Darkstalkers' Revenge
Doom
Wipeout XL
Mortal Kombat II
Galaxy Fight: Universal Warriors
Brain Dead 13
Virtua Cop
Tactics Ogre: Let Us Cling Together
Pandemonium!
Sonic R
Sid Meier's Civilization
Mega Man 8
Twinkle Star Sprites
Theme Park
Fighting Force
Super Puzzle Fighter II Turbo
QuackShot Starring Donald Duck
Real Bout Fatal Fury
Amok
Marvel Super Heroes
Astal
Rayman
Bug Too!
X-Men: Children of the Atom
Wipeout
Akumajou Dracula X: Gekka no Yasoukyoku
Lunar 2: Eternal Blue Complete
Darkstalkers 3
Black Dawn
Clockwork Knight 2
Mega Man X3
X-Men vs. Street Fighter
Kingdom Grand Prix
Ultimate Mortal Kombat 3
Phantasmagoria
Fatal Fury 3: Road to the Final Victory
Radiant Silvergun
Nights Into Dreams...
Discworld II: Mortality Bytes!
Riven: The Sequel to Myst
Ogre Battle: The March of the Black Queen
Command & Conquer
Sexy Parodius
Panzer Dragoon Saga
Magic Knight Rayearth
Destruction Derby
Zoop
D
WWF WrestleMania: The Arcade Game
Worms
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)