Platform: Sega Saturn
Sexy Parodius
Twinkle Star Sprites
Policenauts
Space Jam
Die Hard Arcade
Super Puzzle Fighter II Turbo
WWF WrestleMania: The Arcade Game
Pandemonium!
X-Men: Children of the Atom
The Incredible Hulk: The Pantheon Saga
Bug!
SimCity 2000
Discworld
Ogre Battle: The March of the Black Queen
Super Adventure Rockman
NHL Breakaway 98
Black Dawn
Radiant Silvergun
The King of Fighters '97
Virtua Fighter
Metal Black
Gunbird
Devil Summoner: Soul Hackers
The King of Fighters '95
Quake
Dead or Alive
Fighting Force
Gex
Space Harrier
Sonic X-treme
Clockwork Knight 2
Enemy Zero
Mega Man 8
Theme Park
Resident Evil
Marvel Super Heroes
Worms
Amok
Bubsy 3D
Real Bout Fatal Fury
Akumajou Dracula X: Gekka no Yasoukyoku
Dark Seed
Brain Dead 13
Forsaken
Samurai Shodown III
Mega Man X4
Frankenstein: Through the Eyes of the Monster
Revolution X
Lunar 2: Eternal Blue Complete
Mortal Kombat Trilogy
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/