Platform: Sega Saturn
FIFA Soccer 97
Real Bout Fatal Fury
Wipeout XL
D
Policenauts
Worms
Myst
Pandemonium!
Gunbird
Zoop
Quake
Guardian Heroes
Bug Too!
Darkstalkers 3
Amok
NHL Breakaway 98
Castle of Illusion Starring Mickey Mouse
Hi-Octane
Destruction Derby
Sonic Jam
Nights Into Dreams...
Suiko Enbu Fuunsaiki
Bubsy 3D
Discworld
Devil Summoner: Soul Hackers
WWF WrestleMania: The Arcade Game
Ogre Battle: The March of the Black Queen
Sonic Championship
Ultimate Mortal Kombat 3
Dark Seed
Riven: The Sequel to Myst
The Incredible Hulk: The Pantheon Saga
NBA Jam Tournament Edition
X-Men: Children of the Atom
Mega Man X4
Clockwork Knight 2
Castlevania: Symphony of the Night
Astal
The King of Fighters '97
Die Hard Trilogy
Revolution X
Croc: Legend of the Gobbos
Sonic 3D Blast
Lunar: Silver Star Story Complete
Sexy Parodius
Fighting Force
Bug!
Dead or Alive
The House of the Dead
Casper
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/