Platform: Sega Saturn
Lunar: Silver Star Story Complete
Theme Park
WWF In Your House
Riven: The Sequel to Myst
Virtua Cop
Quake
Mortal Kombat II
Atelier Marie: The Alchemist of Salburg
Kingdom Grand Prix
X-Men: Children of the Atom
Pandemonium!
Strikers 1945
Zoop
Super Adventure Rockman
Black Dawn
Clockwork Knight
Croc: Legend of the Gobbos
Devil Summoner: Soul Hackers
Magic Knight Rayearth
Real Bout Fatal Fury Special
Brain Dead 13
Fighting Force
Fatal Fury 3: Road to the Final Victory
Discworld
Mortal Kombat Trilogy
Phantasmagoria
WWF WrestleMania: The Arcade Game
Discworld II: Mortality Bytes!
Mega Man X3
Mega Man 8
Marvel Super Heroes vs. Street Fighter
Samurai Shodown III
Die Hard Trilogy
Dark Seed
Sexy Parodius
Twinkle Star Sprites
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Dead or Alive
Bubsy 3D
Rayman
Silhouette Mirage
Amok
Command & Conquer
Myst
NBA Jam Tournament Edition
Real Bout Fatal Fury
Albert Odyssey: Legend of Eldean
Mega Man X4
Fantastic Four
Bug Too!
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)