Platform: Sega Saturn
Fighting Vipers
Ogre Battle: The March of the Black Queen
Lunar: Silver Star Story Complete
Enemy Zero
Lunar 2: Eternal Blue Complete
Spot Goes to Hollywood
Frankenstein: Through the Eyes of the Monster
Die Hard Trilogy
Wipeout XL
Doom
Darkstalkers 3
Clockwork Knight
Bug!
Nights Into Dreams...
Black Dawn
Mega Man X4
Sid Meier's Civilization
Quake
Darius Gaiden
Castle of Illusion Starring Mickey Mouse
Real Bout Fatal Fury
Super Adventure Rockman
SimCity 2000
Mega Man 8
Tokimeki Memorial Drama Series Vol. 1: Nijiiro no Seishun
Clockwork Knight 2
Tactics Ogre: Let Us Cling Together
Super Puzzle Fighter II Turbo
Ultimate Mortal Kombat 3
Real Bout Fatal Fury Special
Sonic R
Virtua Fighter
The King of Fighters '96
Panzer Dragoon Saga
Galaxy Fight: Universal Warriors
Radiant Silvergun
Night Warriors: Darkstalkers' Revenge
Sonic X-treme
D
NHL Breakaway 98
The King of Fighters '97
Mortal Kombat Trilogy
Metal Black
Space Jam
Theme Park
Dead or Alive
Time Gal
Doom
The Incredible Shrinking Character
Hi-Octane
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/