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The level Around the World in 80 Bites was one of the first levels made for the game. According to level designer Jameson Durall, it was known internally as the "Core X" level, which was part of EA's greenlight process to decide whether the development of games would continue. The goal of this level was to prove that the team could deliver everything they had planned, making the game look like and maintain the humor of the original show, and implementing all the core mechanics. The team fully built out this single level so they could use it as a foundation and apply what they learned across the rest of the game.
Jameson Durall (level designer) developer playthrough (Part 5, timestamp at 57:39):
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