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Developers looked to both Super Mario 64 and GoldenEye 007 as references to creating the game, especially the latter.
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The game was part of a long list of installments planned for the Nintendo 64 Disk Drive add-on. When IGN interviewed developers Benoit Arribart and Arthur Houtman about the planned port in 1998, they said they did not have enough "time to really think about it".
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There is text in one of the game's files for multiple unused items, including a communicator, a 45 caliber, a M16, and condoms:
Once the mission is over and Candice awaits, there's no better choice than the ribbed black ones. For extra pleasure. You don't want to save the world, evade enemy armies, only to get AIDS but some dumb hooker?
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