Viewing Single Trivia
▲
1
▼
The basic idea for the game, as designed by Chen, was to create a game that moved beyond the "typical defeat/kill/win mentality" of most video games. The team initially created a prototype named Dragon that involved players trying to draw away a large monster from other players, but eventually discarded it after finding it was too easy for players to ignore each other in favor of their own objectives.
Comments (0)
You must be logged in to post comments.
Related Games
MLB 13: The Show
Flower
Crash Bandicoot: Warped
Gravity Rush
Jak and Daxter: The Precursor Legacy
Final Fantasy Tactics
Xenosaga Episode II: Jenseits von Gut und Böse
The Walking Dead
God of War III
LittleBigPlanet PS Vita
Wild Arms 2
SOCOM 3: U.S. Navy SEALs
Samurai Shodown III
Ratchet & Clank: Size Matters
Gone Home
Twisted Metal 4
Infamous: Festival of Blood
Shadow of the Colossus
Sly 2: Band of Thieves
Destruction Derby
Infamous: Second Son
I-Ninja
Uncharted 3: Drake's Deception
Dark Cloud 2
The Legend of Dragoon
Vib-Ribbon
Ico
Wild Arms
Wipeout HD
Bushido Blade
Spyro the Dragon
Disgaea 2: Cursed Memories
PaRappa the Rapper
LittleBigPlanet 2
Mad Maestro!
McDonald's Original: Happy Disc
Spyro 2: Ripto's Rage!
Ape Escape 2
Wattam
Jak II
Ratchet: Deadlocked
Uncharted: Drake's Fortune
Tomba! 2: The Evil Swine Return
Crash Bash
Tobal No. 1
Freedom Wars
Legaia 2: Duel Saga
Ratchet & Clank Future: Tools of Destruction
Ratchet & Clank: Going Commando
The Playroom