GoldenEye 007
August 23, 1997
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The game's entire multiplayer mode was made in a month as a complete afterthought by programmer Steve Ellis. The management at Rare did not even know they were developing a multiplayer mode until they were shown a complete, working product. According to Ellis, 'since the game was already late by that time, if we hadn't done it that way, it probably never would have happened.'

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