▲
1
▼
Heineman had to begin from scratch starting in August 1995 with a target to complete it by October. With no time to port the original music, she had to record new tracks with a band hired by the publisher. Heineman even had to write specific apps for the 3DO and Logicware in-game logos then delete them from the memory because the console couldn't handle logos. The floors and ceilings in the game were drawn with software rendering due to the 3D limitations of the platform.
Heineman released the source code for the port in 2014 on the website GitHub.
▲
1
▼
There's an unused EA logo found in the 3DO port. This was from a deal with EA to distribute the game which ultimately fell through.
▲
1
▼
In the PlayStation, 3DO, Atari Jaguar and Saturn versions of the game, the "I'm Too Young to Die" skill level is replaced with "I'm A Wimp".
Related Games
Doom 3
Doom Eternal
Doom II: Hell on Earth
Doom II RPG
Doom 64
Doom
Doom
Doom
Doom: The Dark Ages
Doom
Doom
Doom
Commander Keen: Goodbye Galaxy!
Commander Keen: Invasion of the Vorticons
Wolfenstein 3D
Rage
Wolfenstein RPG
Emerald Dragon
Quake
Killing Time
Quake II
Heretic
Quake
Starfield
BattleSport
Putt-Putt Joins the Parade
Night Trap
Brain Dead 13
Dragon's Lair II: Time Warp
Way of the Warrior
Cannon Fodder
Policenauts
Star Control II
Myst
Primal Rage
NHL 96
Theme Park
Bust-A-Move
D
Plumbers Don't Wear Ties
Samurai Shodown
Rise of the Robots
Putt-Putt Goes to the Moon
Dragon's Lair
Return Fire
Fatty Bear's Birthday Surprise
Battle Chess
Alone in the Dark
Casper
PGA Tour 96