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Heineman had to begin from scratch starting in August 1995 with a target to complete it by October. With no time to port the original music, she had to record new tracks with a band hired by the publisher. Heineman even had to write specific apps for the 3DO and Logicware in-game logos then delete them from the memory because the console couldn't handle logos. The floors and ceilings in the game were drawn with software rendering due to the 3D limitations of the platform.
Heineman released the source code for the port in 2014 on the website GitHub.
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There's an unused EA logo found in the 3DO port. This was from a deal with EA to distribute the game which ultimately fell through.
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In the PlayStation, 3DO, Atari Jaguar and Saturn versions of the game, the "I'm Too Young to Die" skill level is replaced with "I'm A Wimp".
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