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In the international release of Metal Gear Rising: Revengeance, every character's blood is colored red whereas in the Japanese release, all blood is colored white. Cyborg-based characters bleeding white blood in the Japanese release is consistent with the setting of Metal Gear Solid 4: Guns of the Patriots, where Raiden also used white blood. This also has an effect on Jetstream Sam's death scene, where he notably bleeds red blood compared to everyone else's white blood, revealing him to be almost purely human. An explanation of sorts for why every character's blood is red in the international version is provided in a codec call with Doktor during File R-01: Coup d'Etat:
Extra clarification is added to Sam's death scene as well due to this.
"Organic muscle fiber which allows extraction of nutrients from the bloodstream does exist, but it requires artificial blood for sufficient power output. This so-called "white blood" requires dialysis, and was mostly phased out once cyborg technology became mainstream."
Extra clarification is added to Sam's death scene as well due to this.
Metal Gear Rising: Revengeance censorship comparison video:
https://www.youtube.com/watch?v=JvT8kl84xws#t=100
Metal Gear Rising Revengeance - White blood codec call (1:52:28):
https://www.youtube.com/watch?v=srR4aZMTYwE?t=6765
Metal Gear Rising Revengeance - Sam's death scene:
https://www.youtube.com/watch?v=PoCU629Vm6s
The Cutting Room Floor article:
https://tcrf.net/Metal_Gear_Rising:_Revengeance#Regional.2FPlatform_Differences
https://www.youtube.com/watch?v=JvT8kl84xws#t=100
Metal Gear Rising Revengeance - White blood codec call (1:52:28):
https://www.youtube.com/watch?v=srR4aZMTYwE?t=6765
Metal Gear Rising Revengeance - Sam's death scene:
https://www.youtube.com/watch?v=PoCU629Vm6s
The Cutting Room Floor article:
https://tcrf.net/Metal_Gear_Rising:_Revengeance#Regional.2FPlatform_Differences
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