Platform: PlayStation
Twinsen's Little Big Adventure Classic
International Karate +
Darius Gaiden
Discworld II: Mortality Bytes!
Parasite Eve
M&M's Shell Shocked
Moon: Remix RPG Adventure
Mortal Kombat 3
Mega Man X3
Captain Commando
Pink Panther: Pinkadelic Pursuit
Crash Bandicoot 2: Cortex Strikes Back
LEGO Racers
Mega Man X5
Ridge Racer
A Bug's Life
Rugrats: Search for Reptar
Yu-Gi-Oh! Forbidden Memories
Sid Meier's Civilization
Dance Dance Revolution Konamix
Carmageddon
The Bombing Islands
Tekken
Evil Zone
Mission: Impossible
Madden NFL 99
Mortal Kombat 4
Bushido Blade
Dino Crisis 2
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
Vigilante 8
The King of Fighters '95
Marvel Super Heroes
Lunar: Silver Star Story Complete
Hugo: På Nye Eventyr
Breath of Fire III
Animaniacs: Ten Pin Alley
Persona 2: Innocent Sin
Scooby-Doo! Classic Creep Capers
Xena: Warrior Princess
Play with the Teletubbies
Rocket Power: Team Rocket Rescue
Legacy of Kain: Soul Reaver
Frogger
Wild Arms
Primal Rage
Ridge Racer Type 4
South Park
Wheel of Fortune
Star Wars: Demolition
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The buttons on the original playstation controller had a very distinct purpose in their design, according to their designer Teiyu Goto.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
The triangle represented a person's viewpoint, meant to look like a head. The square was meant to symbolize a map. The circle and X were meant to represent "yes" and "no" respectively, and it was thought that games released on the Playstation would use controls based on the meaning of these symbols.
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