Platform: Sega Saturn
NBA Jam Tournament Edition
Time Gal
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Fighting Vipers
Worms
Astal
Enemy Zero
X-Men: Children of the Atom
The House of the Dead
Marvel Super Heroes
Discworld II: Mortality Bytes!
Black Dawn
Riven: The Sequel to Myst
Mortal Kombat Trilogy
Tactics Ogre: Let Us Cling Together
Wipeout XL
Zoop
The Incredible Hulk: The Pantheon Saga
Space Jam
Galaxy Fight: Universal Warriors
Panzer Dragoon Saga
Night Warriors: Darkstalkers' Revenge
Wipeout
Resident Evil
Fighters Megamix
The Incredible Shrinking Character
Myst
Silhouette Mirage
Dead or Alive
Ogre Battle: The March of the Black Queen
X-Men vs. Street Fighter
Mega Man 8
Strikers 1945
Clockwork Knight 2
Forsaken
Bug!
Nights Into Dreams...
Rayman
FIFA Soccer 97
Die Hard Arcade
Twinkle Star Sprites
Destruction Derby
Primal Rage
QuackShot Starring Donald Duck
Magic Knight Rayearth
Bubsy 3D
Sonic R
Real Bout Fatal Fury Special
Doom
Die Hard Trilogy
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/