Platform: Sega Saturn
Brain Dead 13
Devil Summoner: Soul Hackers
Doom
Real Bout Fatal Fury Special
Primal Rage
Forsaken
Tokimeki Memorial Drama Series Vol. 1: Nijiiro no Seishun
Suiko Enbu Fuunsaiki
Panzer Dragoon Saga
Time Gal
Galaxy Fight: Universal Warriors
Mega Man X4
SimCity 2000
The King of Fighters '95
Wipeout
Worms
Albert Odyssey: Legend of Eldean
Rayman
X-Men vs. Street Fighter
Madden NFL 98
Mortal Kombat Trilogy
Sonic X-treme
Astal
Nights Into Dreams...
Strikers 1945
Command & Conquer
Discworld
Radiant Silvergun
Mega Man X3
WWF In Your House
Zoop
Quake
NBA Jam Tournament Edition
Metal Black
Bug Too!
Sonic Jam
Mortal Kombat II
Gex
X-Men: Children of the Atom
Ultimate Mortal Kombat 3
NHL Breakaway 98
Resident Evil
Real Bout Fatal Fury
Pandemonium!
V.R. Virtua Racing
Enemy Zero
Tactics Ogre: Let Us Cling Together
Die Hard Trilogy
Marvel Super Heroes vs. Street Fighter
Frankenstein: Through the Eyes of the Monster
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)