Platform: Sega Saturn
Bug Too!
Astal
Mortal Kombat Trilogy
Croc: Legend of the Gobbos
Gunbird
Wipeout
Suikoden
Rayman
FIFA Soccer 97
Devil Summoner: Soul Hackers
Samurai Shodown III
Real Bout Fatal Fury
Clockwork Knight 2
Space Jam
Lunar: Silver Star Story Complete
V.R. Virtua Racing
Black Dawn
X-Men vs. Street Fighter
Tokimeki Memorial Drama Series Vol. 1: Nijiiro no Seishun
Virtua Cop
Rayman 2
Bubsy 3D
Dungeons & Dragons: Shadow over Mystara
NBA Jam Tournament Edition
Ultimate Mortal Kombat 3
Kingdom Grand Prix
Night Warriors: Darkstalkers' Revenge
Fighting Vipers
Sonic Jam
Suiko Enbu Fuunsaiki
Panzer Dragoon Saga
Sexy Parodius
The King of Fighters '97
The Incredible Shrinking Character
Wipeout XL
Resident Evil
Forsaken
The House of the Dead
Fantastic Four
Super Adventure Rockman
Mortal Kombat II
D
Lunar 2: Eternal Blue Complete
Radiant Silvergun
Atelier Marie: The Alchemist of Salburg
Metal Black
Destruction Derby
Virtua Fighter
Marvel Super Heroes
Mega Man 8
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/