Platform: Sega Saturn
Galaxy Fight: Universal Warriors
NBA Jam Tournament Edition
Lunar 2: Eternal Blue Complete
Sexy Parodius
Brain Dead 13
The Incredible Hulk: The Pantheon Saga
WWF WrestleMania: The Arcade Game
WWF In Your House
X-Men vs. Street Fighter
Resident Evil
Dead or Alive
Fighters Megamix
Castle of Illusion Starring Mickey Mouse
Kingdom Grand Prix
Time Gal
Sid Meier's Civilization
The King of Fighters '96
Spot Goes to Hollywood
Dungeons & Dragons: Shadow over Mystara
Night Warriors: Darkstalkers' Revenge
Forsaken
Suiko Enbu Fuunsaiki
Sonic Championship
Enemy Zero
Virtua Cop
Marvel Super Heroes
Fighting Force
Gex
Phantasmagoria
FIFA Soccer 97
Zoop
Dark Seed
Tokimeki Memorial Drama Series Vol. 1: Niji-iro no Seishun
Radiant Silvergun
Mega Man X3
Die Hard Arcade
Samurai Shodown III
Ogre Battle: The March of the Black Queen
X-Men: Children of the Atom
Die Hard Trilogy
Lunar: Silver Star Story Complete
Bug!
Twinkle Star Sprites
The House of the Dead
Bug Too!
Nights Into Dreams...
Fantastic Four
Primal Rage
Doom
Wipeout
subdirectory_arrow_right PlayStation (Platform)
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In 1992, after the failure of a deal to create a CD-ROM drive for the Super Nintendo Entertainment System, Sony approached Sega of America proposing that they collaborate on a next-generation CD-ROM console to compete with Nintendo. While Sega of America was open to the idea and even started testing the waters between the two companies by having each develop a handful of titles for the Sega CD, Sega of Japan shot down the concept. Consequently, Sony would reorient their efforts towards what would become the PlayStation, while Sega would develop their own next-gen console, the Sega Saturn, in-house. In an interview with Sega-16, Tom Kalinske cited the veto as a factor in his decision to step down as head of Sega of America.
Time Extension article:
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
https://www.timeextension.com/features/flashback-sega-and-sony-almost-joined-forces-to-battle-nintendo-in-the-90s
Time Extension interview with Kalinske:
https://www.timeextension.com/features/interview-former-sega-president-tom-kalinske-on-the-rise-and-fall-of-a-16-bit-empire
Sega-16 interview with Kalinske:
https://www.sega-16.com/2006/07/interview-tom-kalinske/
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In 2023, a 289-page PDF featuring official documents from Sega of America circa Spring 1996 was leaked online. Within this document were over 70 games planned for a North American Saturn release that never saw the light of day. These included:
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)
• Ports of PC games (The Elder Scrolls: Arena, The 11th Hour, etc.)
• Multi-platform games (Grand Theft Auto, Lethal Enforcers, Wing Commander IV, etc).
• Japan-only Saturn games (Devil Summoner, Lunar: The Silver Star, Riglord Saga 2, etc.)
• European Saturn games (Destruction Derby, Discworld, Riven, etc.)
• Cancelled projects (Eternal Champions, Sonic X-treme, Virtua Fighter 3, etc.)