Platform: Nintendo 64
Donkey Kong 64
Turok: Dinosaur Hunter
Forsaken
Automobili Lamborghini
Madden NFL 2000
Bomberman Hero
Road Rash 64
Doubutsu Banchou
SimCopter 64
Chameleon Twist 2
Madden NFL 99
Rakugakids
SimCity 2000
EarthBound 64
Mickey's Speedway USA
Hybrid Heaven
Quest 64
Conker's Other Bad Fur Day
Cabbage
Scooby-Doo! Classic Creep Capers
Tetrisphere
South Park Rally
Charlie Blasts Territory
Paper Mario
Hot Wheels Turbo Racing
Banjo-Kazooie
San Francisco Rush 2049
Madden NFL 2001
Daikatana
Spider-Man
James Bond 007: The World Is Not Enough
Eternal Darkness
Pilotwings 64
Buck Bumble
Tom and Jerry in Fists of Furry
Excitebike 64
Snowboard Kids
Animaniacs: Ten Pin Alley
Star Fox 64
Die Hard 64
Indiana Jones and the Infernal Machine
Doom 64
Duke Nukem 64
Mario Golf
FIFA Soccer 64
Wave Race 64
Glover 2
Hey You, Pikachu!
Famista 64
War: Final Assault
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SimCopter 64 was a game announced by Maxis at E3 1997 which was meant to be a complimentary game to the later announced SimCity 64. It underwent a tumultuous development cycle that saw it change from a simple rescue mission game into something entirely different. There were also conflicting reports from both Nintendo and Maxis about what console it would be releasing on and the level of connectivity it would share with its counterpart SimCity 64. All of these issues ultimately ended in it fading out of the public eye and being silently cancelled as no more updates were given leading up to its supposed release window.
Video Game History Foundation article:
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
https://gamehistory.org/simcopter-64/
SimCopter 64 E3 1997 gameplay:
https://www.youtube.com/watch?v=gIjpT_GZXpI
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