Viewing Single Trivia
subdirectory_arrow_right Shantae: Risky's Revenge (Game), Shantae: Half-Genie Hero (Game), Shantae and the Seven Sirens (Game), Shantae (Game), Shantae (Collection)
▲
1
▼
In a 2020 interview with SiliconEra, series co-creator Matt Bozon described the development and distribution of each entry in the series as reflective of various changes in the video game industry and its treatment of smaller developers.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
The eponymous first title was pitched for multiple platforms, including the Super Nintendo Entertainment System, Game Boy, PlayStation, and PC before eventually landing on the Game Boy Color due to the industry relying on deals with big-name distributors; Bozon stated that "If retail and distribution deals had come together more quickly for SNES, PSX, or PC, Shantae would have launched there."
Nintendo's establishment of WiiWare and DSiWare allowed WayForward to more readily develop a follow-up in the form of Shantae: Risky’s Revenge thanks to the digital distribution model making it less expensive to develop and release a smaller-scale title for systems that were otherwise demanding increasingly complex games. Later, The Nintendo 3DS' "split delivery system" that allowed digital-only games to be released at retail prices was a boon to the making of Shantae and the Pirate's Curse.
Shantae: Half-Genie Hero and Shantae and the Seven Sirens meanwhile benefitted from the greater prioritization of digitally distributed games on home consoles by the start of the 2020s, with the rise of premium physical media imprints such as Limited Run Games further helping offset costs.
Comments (0)
You must be logged in to post comments.
Related Games
Shantae: Risky's Revenge
Shantae Advance: Risky Revolution
Shantae: Half-Genie Hero
Shantae and the Seven Sirens
Shantae
No More Heroes 2: Desperate Struggle
River City Girls 2
Silent Hill: Book of Memories
River City Girls
Harvest Moon: Magical Melody
The King of Fighters XIII
RWBY: Arrowfell
Half-Minute Hero
Harvest Moon: Animal Parade
Advance Wars 1+2: Re-Boot Camp
Bubble Bobble Revolution
DuckTales: Remastered
Harvest Moon: Magical Melody
No More Heroes
A Boy and His Blob
Adventure Time: Explore the Dungeon Because I Don't Know!
Bakugan: Champions of Vestroia
Double Dragon Neon
Hotel Transylvania
Zero Escape: Virtue's Last Reward
Rune Factory 2: A Fantasy Harvest Moon
Harvest Moon: Hero of Leaf Valley
Harvest Moon DS
Wakeboarding Unleashed Featuring Shaun Murray
Mass Effect: Andromeda
Far Cry: Primal
Persona 4 Revival
WWE 2K24
Metroid Prime 4: Beyond
MTV's Beavis and Butt-head in Virtual Stupidity
Pokémon FireRed Version
Tokyo Mirage Sessions #FE
Tony Hawk's Underground 2
Grand Theft Auto IV
BlazBlue: Central Fiction
Grim Fandango
Game & Watch Gallery 4
Advance Wars 2: Black Hole Rising
Pinball Arcade
Just Cause 3
SteamWorld Dig
Wrecking Crew
Rust
Spooky's Jump Scare Mansion
Far Cry 5