Viewing Single Trivia
▲
1
▼
Zach Belanger's idea behind Huggy Wuggy was to "create something entirely new". His technique to make him terrifying was to make him larger than everything on screen. The conceit applied not only to Huggy Wuggy's height, but to his lanky limbs and outsize smile that, as the game progresses, morphs into more of a hungry maw.
Comments (0)
You must be logged in to post comments.
Related Games
Project: Playtime
Naruto Shippuden: Ultimate Ninja Storm 3
Croc: Legend of the Gobbos
Yeah! You Want "Those Games", Right? So Here You Go! Now, Let's See You Clear Them!
Spy Fox 2: "Some Assembly Required"
The Neverhood
Dead Nation: Apocalypse Edition
Star Wars: Knights of the Old Republic III
Phantasy Star IV: The End of the Millennium
Braid
Pingu: A Barrel of Fun!
Mario Teaches Typing
Hitman: Absolution
Yo-kai Watch 4++
Prince of Persia
Dead Space
Borderlands
Phantasy Star III: Generations of Doom
Marvel's Spider-Man
MapleStory
The SpongeBob SquarePants Movie 3D
Windows Solitaire
Virtua Cop
Japanese Goblins
Door Kickers
Kingdoms of Amalur: Reckoning
Vortex
Wipeout XL
Monsters vs. Aliens
Hot Wheels Stunt Track Driver
Street Fighter X Tekken
Leisure Suit Larry: Box Office Bust
1-2-Switch
The Binding of Isaac
Red Faction: Guerrilla
Pajama Sam 3: You Are What You Eat From Your Head to Your Feet
Hyrule Warriors: Age of Calamity
The King of Fighters '98
Apollo Justice: Ace Attorney
A Game About Digging A Hole
Billie Bust Up
Flappy Bird
Galaga: Destination Earth
Psychonauts
Far Cry 2
Tiny Brains
Tom Clancy's Splinter Cell
Dragon Age II
Need for Speed: Most Wanted
Ni no Kuni II: Revenant Kingdom