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When the game first launched, the servers failed due to the massive influx of players, making the game almost unplayable due to its online-only nature. The outages lasted for days after launch, causing the developers to address the issue in a livestream, without confirming whether or not the always-online game will receive an offline mode.
Outage news coverage:
https://www.eurogamer.net/payday-3-players-endure-second-consecutive-day-of-server-issues-preventing-them-from-playing
Developer response to outage:
https://www.gamesradar.com/payday-3-dev-defends-always-online-setup-as-server-issues-continue-says-we-have-not-confirmed-an-offline-mode-but-were-evaluating-every-possibility
https://www.eurogamer.net/payday-3-players-endure-second-consecutive-day-of-server-issues-preventing-them-from-playing
Developer response to outage:
https://www.gamesradar.com/payday-3-dev-defends-always-online-setup-as-server-issues-continue-says-we-have-not-confirmed-an-offline-mode-but-were-evaluating-every-possibility
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