▲
1
▼
King & Balloon was the first game to be produced by Namco using a surplus of Galaxian PCB boards they manufactured. According to co-director Shigeru Yokoyama, he wanted the game to have an autofire feature with "tons of bullets" to reflect the "panicked mindset" of the player seeing the King get taken by balloons. However, the Galaxian PCB boards could not handle either of these ideas since Galaxian did not have an autofire feature to begin with, and the bullets were made faster than those in Galaxian as a compromise.
Related Games
Time Crisis
Ridge Racer
Tekken 3
Super Pac-Man Pinball
Pac & Pal
Mario Superstar Baseball
Wonder Momo
Pac-Man Vs.
Soul Edge
Curious George
Pac-In-Time
Sky Kid
Donkey Konga
Taiko no Tatsujin Arcade
Ace Combat 04: Shattered Skies
Pong
New Rally-X
Klonoa 2: Lunatea's Veil
Pac-Man
Air Combat 22
Pac 'n Roll
Tekken 4
Famista 64
Tales of Symphonia
Pac-In-Time
Psychosis
SoulCalibur II
Street Racing Syndicate
Gran Trak 10
Hopping Mappy
Um Jammer Lammy Now
Xevious
Mario Kart Arcade GP
Tekken Tag Tournament
Donkey Konga 2: Hit Song Parade!
Tales of Destiny
SoulCalibur II
Tekken
Pac-Man World
Tales of Phantasia
Baraduke
Dead to Rights II
Dragon Spirit: The New Legend
Smashing Drive
Donkey Konga 2
SoulCalibur III
R4: Ridge Racer Type 4
Pac-Man 2: The New Adventures
Baten Kaitos: Eternal Wings and the Lost Ocean
Ace Combat 3: Electrosphere