▲
1
▼
In an interview with the game's Cave devgroup leader and Toaplan alumni Toshiaki Tomizawa published in the 2002 GSLA and likely featured in Arcadia, Tomizawa stated that the game is actually a orthodox shoot 'em up. Whereas Dodonpachi Daioujou's design has more futuristic looks, with Ketsui the team wanted the game to be a little more realistic and similar to the modern world. The team wanted to emphasize the aspects that would attract to a wider base of casual gamers, so they made the game's world somewhat more recognizable, and be quicker and easier to understand. Additionally, one of the core themes for the game's design was "steel". Since standard modern weaponry was being used, they wanted that to be realistic as well.
Related Games
My Hero Academia: Clash! Heroes Battle
Spot: The Video Game
Ikari Warriors
Dancerush Stardom
Dragon Ball Z: V.R.V.S.
NBA Showtime: NBA on NBC
Super Punch-Out!!
Donkey Kong Junior
Super Mario World
ActRaiser
Alien vs. Predator
Lode Runner
F-Zero
Ridge Racer
Street Fighter
The Fast and The Furious
Super Street Fighter II: The New Challengers
Caveman Ninja
Marvel vs. Capcom: Clash of Super Heroes
Maimai DX Splash Plus
Punch-Out!!
Mario Kart Arcade GP
The King of Dragons
Dance Dance Revolution 2ndMix
Psychic Force
Guilty Gear X
RoboCop 2
Battlezone
Capcom vs. SNK: Millennium Fight 2000
DDRMax2: Dance Dance Revolution
Soul Edge
I, Robot
Double Dribble
StepManiaX
Track & Field
Teenage Mutant Ninja Turtles
Capcom vs. SNK 2: Mark of the Millennium 2001
Sound Voltex III: Gravity Wars
Real Bout Fatal Fury
Galaxy Fight: Universal Warriors
Yo! Noid
Mario Party: Fushigi no Challenge World
SoulCalibur II
Galaga
Batman Forever: The Arcade Game
Line of Fire
Cruis'n USA
Fatal Fury 2
Cops 'N Robbers
Defender