subdirectory_arrow_right Fate/Stay Night (Game)
▲
3
▼
In a 2006 interview with Dengeki Online, lead writer Kinoko Nasu and character designer Takashi Takeuchi noted that they were never fully satisfied with the original PC release of Fate Stay/Night, considering it only 95% complete. However, rather than their beliefs stemming from the inability to add content, the pair stated that their main issue was that they didn't remove enough, with Takauchi calling the PC version cluttered and overlong. Consequently, a major challenge during the development of the PlayStation 2 port, Fate/Stay Night: Réalta Nua, was striking an ideal balance between streamlining the game and adding in additional material to incentivize purchasing it over the PC version.
Related Games
Fate/Stay Night
Fate/Grand Order
Lollipop Chainsaw
Lunar: Silver Star Story Complete
Jak and Daxter: The Precursor Legacy
Sid Meier's Pirates!
Psychonauts
Aggressive Inline
Sonic Dash
Xenosaga Episode II: Jenseits von Gut und Böse
Theatrhythm Final Fantasy
Chungus Rampage in Big Forest
Naruto Shippuden: Ultimate Ninja 4
Wreckfest
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
Carrier 2: The Next Mutation
TNA Impact!
Burnout
NASCAR 06: Total Team Control
Crazy Frog Arcade Racer
The Incredibles: Rise of the Underminer
Clock Tower II: The Struggle Within
Surgeon Simulator 2013
Enter the Matrix
Zenless Zone Zero
God of War II
Musashi: Samurai Legend
Gods Will Be Watching
J-Stars Victory Vs
Star Wars: Super Bombad Racing
Hauntred Factory Skibidi Poppy Freedy
Castlevania: Lament of Innocence
Warriors Orochi 2
BMX XXX
Kingdom Hearts
Tak 2: The Staff of Dreams
Tony Hawk's Underground
Jurassic Park: Operation Genesis
One Piece: Grand Battle!
Dead or Alive 2
FIFA Soccer 2005
Sharknado: The Video Game
Persona 3 FES
Poptropica
Yakuza 2
Klonoa 2: Lunatea's Veil
In the Groove
The Simpsons: Tapped Out
Castle of Illusion Starring Mickey Mouse
Kingdom Hearts II