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According to Anthony Burch, the lead writer, Tiny Tina was going to have another quest before it was cut. "After a certain character Spoiler: Roland dies, you get a quest to go tell all of Spoiler:his friends that the person is dead." This would include Tina and, for the first and only time, it would cause her to drop her carefree and insane attitude. She would thank you, give you a new weapon, and then lock herself in her workshop, which she could be heard crying in. Burch did not give a reason for the quest's removal but it is believed that since she lives out in the Tundra rather than at Sanctuary, meaning that players would have to trudge through an area filled with low-level enemies simply for a bit of dialog and a possibly useless weapon, the developers saw it to be not worth it.
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