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As Takashi Iizuka and Naoto Ohshima were discussing the game's story, they felt they needed to introduce a new character with their own background and unique characteristics that would make them someone people could empathize with and enjoy. The character being able to fit in with the setting was of particular importance, as Iizuka recognized that previous games had a tendency to introduce new enemy characters that were very prominent and that had immediately recognizable strength/power (i.e. Infinite from Sonic Forces). For the new character, who would eventually become Trip the Sungazer, they wanted to introduce her as initially clumsy to make players question why she is supposed to be a powerful enemy.
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