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According to a 1994 Gamest magazine interview with the game's planner Junichi Ohno, he was asked what made him want to make a fighting game where every character was a monster? He responded:

"One reason, as you can probably guess, is that we wanted to create a new, different style of versus fighting game. In the midst of our brainstorming, someone proposed, well, why not make it all about monsters then? With monsters, we wouldn’t have to create brand new characters from wholecloth, and we could use famous monster characters that people would already be familiar with."

As Darkstalkers: The Night Warriors was a brand new fighting game, Ohno and his team also wanted to create brand new special moves for the monsters that were different from those from the Street Fighter II series.

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