▲
1
▼
According to Genki in an interview with Gamers Republic magazine, the game's hard difficulty was an intentional decision by the developers. They did not include any notes within the game that told the player what to do; instead, they aimed to communicate with the difficulty of the game by having the player refer to the body movements of the lead character Neo to decide how to progress.
Related Games
Bad Boys: Miami Takedown
Jade Cocoon: Story of the Tamamayu
Metal Gear Solid: Peace Walker
Cartoon Network: Punch Time Explosion
VeggieTales: LarryBoy and the Bad Apple
Tokyo Xtreme Racer 3
VeggieTales: LarryBoy and the Bad Apple
Earthworm Jim: Menace 2 the Galaxy
Tony Hawk's Pro Skater
Evergrace
Gem Smashers
Shenmue II
Dragon's Crown
Metropolis Street Racer
Sega Rally 2
Twinkle Star Sprites
Volgarr the Viking
Rez
JoJo's Bizarre Adventure
The King of Fighters: Dream Match 1999
Tomb Raider: The Last Revelation
Buzz Lightyear of Star Command
Tony Hawk's Pro Skater 2
Virtua Tennis
Capcom vs. SNK 2: Mark of the Millennium 2001
Railroad Tycoon II
Shenmue
Alien Front Online
Ready 2 Rumble Boxing: Round 2
Grandia II
The King of Fighters 2001
Half-Life
Capcom vs. SNK: Millennium Fight 2000
Frogger 2: Swampy's Revenge
The King of Fighters 2002
SoulCalibur
Jet Grind Radio
Fur Fighters
Disney's Donald Duck: Goin' Quackers
Marvel vs. Capcom 2: New Age of Heroes
NBA Showtime: NBA on NBC
Puyo Pop Fever
Grand Theft Auto 2
Giga Wing
Floigan Bros.
Sega Smash Pack Volume 1
Kao the Kangaroo
Carrier
Giga Wing 2
Tennis 2K2