Viewing Single Trivia
▲
2
▼
In an interview with LEGO Island's creative director Wes Jenkins from around 2013, he revealed that Mindscape fired the game's entire development team the day before the game was released in order to avoid paying promised bonuses:
"Long story but basically – the industry tradition (back then) was that you will receive product bonuses if you stay to the day of product release. The best solution for them (administrators) at the time was to fire everybody the day before release. There's bigger profits and then [sic] could get their investment money back before the product sells… if you don't have to pay bonuses or continued salaries. They also sold [Mindscape] eventually to bigger companies, which ended up in some legal complications… It was explained to me later when we won best of the show at E3 later that year, that "it wasn't personal – it was just business"."
Comments (0)
You must be logged in to post comments.
Related Games
LEGO Island 2: The Brickster's Revenge
Bionicle Heroes
LEGO Star Wars II: The Original Trilogy
LEGO Stunt Rally
LEGO Star Wars: The Video Game
LEGO Marvel Super Heroes
LEGO The Incredibles
LEGO Batman: The Videogame
LEGO Star Wars: The Complete Saga
LEGO Racers
LEGO Jurassic World
LEGO Batman 2: DC Super Heroes
Legoland
LEGO Rock Raiders
LEGO Batman: The Videogame
LEGO City Undercover
LEGO Star Wars: The Skywalker Saga
LEGO Dimensions
LEGO Star Wars III: The Clone Wars
LEGO The Lord of the Rings
LEGO Friends
LEGO Star Wars: The Force Awakens
LEGO Batman 3: Beyond Gotham
Battletoads
Xevious
Deal or No Deal
Mario's Game Gallery
Mario Is Missing!
Uninvited
Captain America and the Avengers
Alfred Chicken
Sonic 3D Blast
Spider-Man
Zero Wing
VIP
Actua Soccer 3
Sherlock Holmes: Crimes & Punishments
ToeJam & Earl
Saints Row: The Third
Atelier Marie: The Alchemist of Salburg
Pac-Man World Rally
Project: Playtime
Twinkle Star Sprites
Fight of Gods
Mirror's Edge
Hugo II, Whodunit?
The Great Ace Attorney Chronicles
NBA 2K13
River City Girls
Grand Theft Auto V