subdirectory_arrow_right Milano no Arbeit Collection (Game)
▲
2
▼
In an interview with GamesRadar+, director Ryuichi Nishizawa expressed both surprise and flattery with the game's cult following in the Anglosphere, stating that the game was never designed with an international audience in mind and thus strongly bore characteristics which were "distinctly Japanese". Commenting on both the presence of fan translations and and the official English localization made for the game's 2025 re-release, he stated that the passion behind the game's following was "humbling" and reflected a growing worldwide interest in Japanese culture, which ran counter to the widespread industry assumption that Japanese developers would need to draw from Western media in order to see international appeal. Nishizawa noted that the latter preconception "risks losing the originality that Japanese games have cultivated," and expressed hope that the renewed interest in games like it would promote "a curriculum that teaches uniquely Japanese game creation."
Related Games
Freedom Planet 2
No More Heroes 2: Desperate Struggle
Umbrella Corps
Reservoir Dogs
Zoo Tycoon
Five Nights at Freddy's 2
Mr. Driller
Bomb Rush Cyberfunk
Final Fantasy X/X-2 HD Remaster
Angry Birds Seasons
Mages of Mystralia
Bayonetta 2
Guitar Hero: Aerosmith
DayZ
Devil May Cry 5
Dead Rising
F.E.A.R. Perseus Mandate
Alternativa
Mercenary Kings
City of Heroes
Stacking
MyPopgoes
Scribblenauts Showdown
Them's Fightin' Herds
Don't Escape: 4 Days to Survive
Left 4 Dead
Castlevania: Lords of Shadow 2
Star Wars: Rebel Assault II - The Hidden Empire
Darkened Skye
The Quiet Man
Star Wars: Battlefront
Mass Effect 2
Onimusha: Warlords
Poostall Royale
Diablo II
Sonic Mania
Stonekeep
World of Goo
Alien Resurrection
Star Wars: Rogue Squadron
Palworld
Conker: Live & Reloaded
Deus Ex: Human Revolution
Assassin's Creed Rogue
Manhunt
Prototype
Hydorah
Final Fantasy Adventure
X-Blades
BlazBlue: Chrono Phantasma